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VR-Forces 4.6 Class Documentation
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DtHumanGunActuator provides a simple model of a hand held gun. More...

Public Member Functions | |
| DtHumanGunActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtHumanGunActuator () |
| destructor | |
| virtual const char * | type () const |
| Returns a string identifies the class type of component. | |
Public Member Functions inherited from DtBallisticGun | |
| DtBallisticGun (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtBallisticGun () |
| destructor | |
| virtual bool | init () |
| Overridden to cache a pointer to the entity's radio in this class. | |
| virtual void | initPendingDetonations () |
| Called in the first tick. | |
| virtual void | preFirstTickInit () |
| Calls initPendingDetonations. | |
| virtual void | fire (int roundsToFire, bool computePHit) |
| Create the fire interaction for the fire event and schedule a detonation. | |
| virtual bool | checkHitProbability (const DtEntityType &type, DtReal range) |
| Returns true if we hit the target, false otherwise. | |
| virtual double | hitProbabilityModifier (const DtEntityType &type, DtReal range) |
| Override this function to dynamically change the probability of a hit based on factors such as current speed, weather conditions, etc. | |
| virtual DtFireInteraction * | createFireInteraction (const int rounds) |
| Allocates a DtFireInteraction and then uses the munition information specified on the munition and fuze ports, as well as the current target reported by the entity, to fill in the necessary fields. | |
| virtual DtDetonationInteraction * | createDetonationInteraction (int burstSize, DtTime &detTime, bool assureMiss=false) |
| Allocates a DtDetonationInteraction. | |
| virtual DtDetonationResult | entityDetonationType (DtEntityType *victimType=0, DtSimMunition *munition=0, DtVector *bodyPosition=0) |
| Selects the detonation type (enumeration) based on the target entity type. | |
| virtual void | getMissLocation (DtVector gunPosition, DtVrfObjectStateRepository *intendedTargetSR, double muzzleSpeed, DtVector &missLocation, DtVector &velocityVector, DtDetonationResult &detonationResult, DtVrfObject **target) |
| Computes the location of a miss. | |
| virtual void | scheduleDetonation (DtDetonationInteraction *detInter, DtTime detTime) |
| Schedules the sending of the DtDetonationInteraction passed as the first argument at a point in the future specified by the second argument, using the DtScheduler facility (which is accessed through the DtSimManager). | |
| virtual DtString | probabilityString () const |
| virtual DtVector | calculateMuzzlePosition () const |
| Finds the correct muzzle placement for the gun. | |
| virtual DtDetonationInteraction * | createDetonationInteraction (const DtDetonationDescriptor &desc, DtTime &detTime) |
| Creates a new DtDetonationInteraction, given a DtDetonationDescriptor. | |
| virtual DtDetonationDescriptor * | createDetonationDescriptor (DtDetonationInteraction *detInter, DtTime simTime) |
| Creates and fills out a new DtDetonationDescriptor, given a DtDetonationInteraction and a time (simulation time to fire, in seconds). | |
| virtual double | maxGunRange () const |
| Look up the maximum range of the gun from the P(Hit) table given in the descriptor. | |
| virtual void | processSetTracerUse (DtSimMessage *msg) |
Public Member Functions inherited from DtActuatorComponent | |
| virtual | ~DtActuatorComponent () |
| destructor | |
| virtual DtSimRadio * | radio () |
| virtual bool | tickWhileDestroyed () const |
| By default, all actuators tick when the entity is destroyed. | |
Public Member Functions inherited from DtSimComponent | |
| DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtSimComponent () |
| destructor | |
| void | setParentSystem (DtComponentSystem *system) |
| Sets the parent system of this component. | |
| virtual bool | postAddComponentsInit () |
| Called after all components have been created, initialized and added to the component manager. | |
| virtual void | registerAttributeFunctions () |
| Called to register functions that provide system attribute values. | |
| virtual void | postTick () |
| This function is called immediately after tick() is called. | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived. | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as | |
| virtual double | minTickPeriod () const |
| access the minimum tick period | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. | |
| virtual double | nextTickTime () const |
| access the next tick time | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. | |
| virtual double | calculateFirstTickTime () const |
| Returns the first time value that the component should tick at. | |
| virtual void | setEntity (DtVrfObject *entity) |
| The entity's state repository is the place that actuator components make updates and other components look to see our current state. | |
| virtual DtSimComponent * | nextComponent () |
| List management functions. | |
| virtual DtSimComponent * | prevComponent () |
| virtual void | setListItem (DtListItem *item) |
| Used by DtComponentList. | |
| virtual DtListItem * | listItem () |
| virtual void | putData (std::string &fp, int indentLevel=0) |
| putData writes our type, which is provided by the virtual type accessor of the deriving class. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| getData is just used to get us past the type in the data stream, since it's not actual stored. | |
| virtual void | addInputPort (DtInputPort *port) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPort (DtInputPort *port) |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| Returns a pointer to the input port registered on this component with the specified name. | |
| virtual DtList | inputPortList () const |
| Returns the list of DtInputPorts registered on this component. | |
| virtual void | addOutputPort (DtOutputPort *port) |
| Adds this output port to the components output port list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPort (DtOutputPort *port) |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| Returns a pointer to the output port registered on this component with the specified name. | |
| virtual DtList | outputPortList () const |
| Returns the list of DtOutputPorts registered on this component. | |
| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| Returns a pointer the input port group registered on this component with the specified name. | |
| virtual DtList | inputPortGroupList () const |
| Returns the list of DtInputPortGroups registered on this component. | |
| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| Adds this output port group to the components output port group list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| Returns a pointer the output port group registered on this component with the specified name. | |
| virtual DtList | outputPortGroupList () const |
| Returns the list of DtOutputPortGroups registered on this component. | |
| virtual int | priority () const |
| Return the current connection priority for this component. | |
| virtual void | setPriority (int priority) |
| Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. | |
| double | dT () const |
| This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. | |
| virtual void | setDT (double deltaT) |
| Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. | |
| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| The component descriptor specified in the order of battle file or parameter file that was used to create this component. | |
| virtual const DtComponentDescriptor * | componentDescriptor () const |
| DtVrfProcessStateRepositoryManager * | psrManager () |
| virtual DtString | componentFullName () const |
| virtual DtPhysicalWorld * | physicalWorld () |
| Gets the physical world that this component's entity exists in. | |
| virtual const DtPhysicalWorld * | physicalWorld () const |
| virtual DtAttachedTerrain * | terrainAttachedTo () |
| Gets the terrain that this component's entity is attached to, if any. | |
| virtual const DtAttachedTerrain * | terrainAttachedTo () const |
| virtual DtVrfObject * | entity () |
| Gets the entity. | |
| virtual const DtVrfObject * | entity () const |
| virtual DtSimManager * | simManager () |
| Gets the sim manager. | |
| virtual const DtSimManager * | simManager () const |
| virtual const Coordinate_System * | coordinateSystem () const |
| Gets the coordinate system, as it should always exist if the physical world is in a valid state! | |
| virtual Coordinate_System * | coordinateSystem () |
| virtual DtVrfObjectStateRepository * | localStateRepository () |
| Gets the local state repository. | |
| virtual const DtVrfObjectStateRepository * | localStateRepository () const |
| virtual DtTaskVisualizationMap & | taskVisualizations () |
| Returns the list of task visualizations for this component. | |
| virtual bool | taskVisualizationsActive () const |
| Returns true if task visualizations are currently active for this component. | |
| virtual bool | taskVisualizationsEnabled () const |
| Returns true if task visualizations are enabled for this component. | |
| virtual void | enable () |
| Is this component enabled or not. | |
| virtual void | disable () |
| virtual bool | isEnabled () |
| virtual void | setIsEnabled (bool yesNo) |
| virtual DtOutputStream & | objectConsoleDebug (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleVerbose (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleInfo (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleWarn (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleError (const DtString &channel="") const |
| virtual DtSimResourceManager & | resourceManager () |
| virtual const DtSimResourceManager & | resourceManager () const |
Public Member Functions inherited from DtReaderWriter | |
| DtReaderWriter () | |
| default constructor | |
| DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| real constructor Setting the readonly flag prevents object from writing itself to the stream. | |
| DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| pseudo-copy constructor | |
| DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor | |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| assignment operator | |
| bool | operator== (const DtReaderWriter &) const |
| Equivalence operator. | |
| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| destructor | |
| virtual void | putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Top level call to write itself to file. | |
| virtual void | postPutSelf () |
| Called after either version of put self (file or environment). Default is no-op. | |
| virtual void | prePutSelf () |
| Called before either version of put self (file or environment). Default is no-op. | |
| virtual void | getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Top level to read itself from an input stream. | |
| virtual void | postGetSelf () |
| Called after either version of getSelf (mtl or environment). Default is no-op. | |
| virtual void | preGetSelf () |
| Called before either version of get self (file or environment). Default is no-op. | |
| virtual void | writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. | |
| virtual DtSymbolString | name () const |
| Accessor for name of this readable/writable object. | |
| virtual void | addAlias (const DtSymbolString &alias) |
| Add an alias as an alternative name for this object. | |
| virtual void | addAlias (const DtString &alias) |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| Set read-only flag. | |
| bool | isReadonly () const |
| virtual void | reset () |
| For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. | |
| virtual int | alignment () const |
| For those items that are sent over the network via HLA, this will give the network alignment. | |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| Sets the myVariableIsBound flag to false. | |
| virtual void | setName (const DtString &) |
| Set the name of the object. | |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. | |
| virtual const char * | xmlType () const |
| virtual DtString | prettyPrint () const |
| Routine to return a human readable form of the reader/writer variable. | |
| std::string | debugText () const |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| Runs a variable binding pass on this reader writer and any of its children. | |
| virtual std::list < DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| Returns true if this variable has a child p in it's chain. | |
| virtual bool | hasVariableReference () const |
| Returns true if this item or any item in the registry (recursive) is a variable reference. | |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| Checks to see if this RW object is a variable reference that can be bound using the provided bindings. | |
| virtual void | recordUpdateTime () const |
| Can be implemented in subclasses to stamp the time when updated. | |
| virtual bool | wasUpdatedSince (DtTime t) const |
| Can be implemented in subclasses to return true if an update occurred after the specified time. | |
| virtual bool | changedSinceLastChecked () |
| Returns true if this objects value has changed since the last time this function was called. | |
| virtual bool | peekChangedSinceLastChecked () const |
| Returns the value that changedSinceLastChecked would return but does not reset the internal flag. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| The specified flags are used for optional values. | |
| virtual bool | valueSpecified () const |
| virtual bool | isVariableReference () const |
| Specifies whether or not this reader writer is really a variable that is specified elsewhere. | |
| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| Clears out all variable reference flags from all readerwriter items in registry recursively. | |
| virtual DtSymbolString | variableName () const |
| The variable name, if this object is a variable reference. | |
| virtual void | setVariableName (const DtSymbolString variableName) |
| virtual const DtReaderWriter * | defaultRWValue () const |
| The default value to use if the reader/writer object is a variable and that variable is not specified. | |
| virtual DtReaderWriter * | defaultRWValue () |
| virtual void | setDefaultRWValue (DtReaderWriter *) |
| Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. | |
| virtual bool | checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Give the stream, if the stream contains a default value then set it here. | |
| const DtReaderWriterRegistry & | registry () const |
| Collection of child DtReaderWriter nodes owned by this object. | |
| DtReaderWriterRegistry & | registry () |
| virtual DtPropertyInterface * | property () |
| virtual const DtPropertyInterface * | property () const |
| virtual DtString | toXml () const |
| virtual bool | toXml (const DtFilename &) const |
| Writes contents of xml result to the given filename. | |
| virtual bool | fromXml (const DtString &) |
| Restores object from given xml string. Returns true if valid. | |
| virtual bool | fromXmlFile (const DtFilename &) |
| Restores object from given xml file. | |
| virtual void | putSelf (DtEnvironmentSP, DtEnvValueSP parent) const |
| virtual void | putData (DtEnvironmentSP, DtEnvValueSP value) const |
| Override to add attributes of actual data. | |
| virtual void | putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const |
| Called when the item is a variable reference. | |
| virtual void | getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| virtual void | getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| Gets data from the environment value. | |
| virtual void | unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings) |
| Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. | |
| virtual void | getVariableReference (DtEnvironmentSP, DtEnvValueSP value) |
| Called when the item is a variable reference. | |
Static Public Member Functions | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
Static Public Member Functions inherited from DtBallisticGun | |
| static void | detonationCallback (DtTimer *timer) |
| Casts the user data portion of the DtTimer passed to it to a DtDetonationTimerData object. | |
| static void | objectAddedCb (DtVrfObject *vrfObject, void *usr) |
| Calls processObjectAdded(). | |
| static void | setTracerUseCallback (DtSimMessage *msg, void *component) |
| Callback function and processing function for handling setTracerUse commands. | |
Protected Member Functions | |
| virtual void | tick () |
| Override to provide dead reckon for art part. | |
| virtual bool | createPorts () |
| Overridden to create local ports. | |
| virtual bool | aimGun () |
| Aims the gun based on input ports. | |
| DtHumanGunActuator () | |
| default constructor; not implemented | |
| DtHumanGunActuator (const DtHumanGunActuator &orig) | |
| copy constructor; not implemented | |
| const DtHumanGunActuator & | operator= (const DtHumanGunActuator &orig) |
| assignment operator; not implemented | |
Protected Member Functions inherited from DtBallisticGun | |
| virtual bool | createPortGroups () |
| Overridden to create local port groups. | |
| virtual bool | createPSR () |
| Creates myProcessState data member, and adds it to our process state repository manager. | |
| virtual void | processObjectAdded (DtVrfObject *vrfObject) |
| Checks pending detonation list (in the process state repository) for target with same name as new object. | |
| virtual void | addRangeItems () |
| Adds all items that have a range to the object state repository. | |
| virtual DtEntityType | munitionType (DtSimMunition &munitionEntry) |
| Gets either the normal munition type or an alternate type to fill in the fire and detonation interactions. | |
| DtBallisticGun () | |
| default constructor; not implemented | |
| DtBallisticGun (const DtBallisticGun &orig) | |
| copy constructor; not implemented | |
| const DtBallisticGun & | operator= (const DtBallisticGun &orig) |
| assignment operator; not implemented | |
Protected Member Functions inherited from DtActuatorComponent | |
| DtActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString& name, | |
| virtual void | setRadio (DtSimRadio *radio) |
| DtActuatorComponent () | |
| Default constructor; should not be called. | |
Protected Member Functions inherited from DtSimComponent | |
| virtual double | computeCurrentTime () |
| Compute current time and myDT. | |
| bool | testInvariant () const |
| DtVrfProcessStateRepository * | createComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true) |
| Creates a PSR for this component and registers it with the PSR manager. | |
| virtual void | updateTaskVisualizations () |
| Called to update task visualizations after every tick. | |
| virtual void | destroyTaskVisualizations () |
| Destroys all task visualizations for this component. | |
| virtual void | destroyTaskVisualization (const DtString &name) |
| Destroys an existing task visualization. | |
| virtual DtPointTaskVisualizationPtr | pointTaskVisualization (const DtString &name) |
| Finds an existing or creates a new point task visualization with the given name. | |
| virtual DtLineTaskVisualizationPtr | lineTaskVisualization (const DtString &name) |
| Finds an existing or creates a new line task visualization with the given name. | |
| virtual DtAreaTaskVisualizationPtr | areaTaskVisualization (const DtString &name) |
| Finds an existing or creates a new area task visualization with the given name. | |
| virtual DtTextTaskVisualizationPtr | textTaskVisualization (const DtString &name) |
| Finds an existing or creates a new text task visualization with the given name. | |
| double | calculateNextTaskVisTickTime () const |
| Determines the next time the task visualizations should be ticked. | |
Protected Member Functions inherited from DtReaderWriter | |
| virtual void | bindToRwAsVariable (const DtReaderWriter *rw) |
| Copies values from the specified DtReaderWriter. | |
Protected Member Functions inherited from DtObjectDebugger< DtReaderWriter > | |
| DtObjectDebugger () | |
| DtObjectDebugger (const DtObjectDebugger &) | |
| ~DtObjectDebugger () | |
Protected Member Functions inherited from DtObjectDebugger< DtSimComponent > | |
| DtObjectDebugger () | |
| DtObjectDebugger (const DtObjectDebugger &) | |
| ~DtObjectDebugger () | |
Protected Attributes | |
| DtHumanGunActuatorDescriptor * | myHumanGunDescriptor |
Ports and Port Groups | |
| DtAnalogInputPort * | myAimAzimuthInputPort |
| Input Port Name: aim-azimuth Input Port Description: Azimuth at which to aim, in radians. | |
Protected Attributes inherited from DtBallisticGun | |
| DtBallisticGunDescriptor * | myBalGunDescriptor |
| DtReal | myMaxGunRange |
| This max gun range is determined by the P(hit) tables. | |
| DtReal | myMuzzleSpeed |
| DtVector | myMuzzleOffset |
| DtVrfObject * | myCurrentTarget |
| These are set by createFireInteraction and used by createDetonationInteraction. | |
| DtEventId | myCurrentEventId |
| DtReal | myCurrentRange |
| DtList | myTimerList |
| DtArtPartType | myGunArtPart |
| DtVrfBalGunPSR * | myProcessState |
| Container for state data associated with this component. | |
| DtInputPortGroup * | myBalGunControlPortGroup |
| Input Port Group Name: gun-control Input Port Group Description: | |
| DtBooleanInputPort * | myTriggerPort |
| Input Port Name: trigger Input Port Description: Edge-triggered input which fires a round whenever a new True arrives on the port. | |
| DtIntegerInputPort * | myQuantityInputPort |
| Input Port Name: quantity Input Port Description: Indicates the number of rounds to be fired with a single trigger pull. | |
| DtBooleanInputPort * | myLoadedPort |
| Input Port Name: loaded Input Port Description: Must be True for gun to fire. | |
| DtIntegerInputPort * | myLosPort |
| Input Port Name: line-of-sight Input Port Description: Indicates the result of a line of sight calculation to the current target. | |
| DtAnalogInputPort * | myAimElevationInputPort |
| Input Port Name: aim-elevation Input Port Description: Elevation at which to aim, in radians. | |
Protected Attributes inherited from DtActuatorComponent | |
| DtSimRadio * | myRadio |
| Actuators can send messages. | |
Protected Attributes inherited from DtSimComponent | |
| DtVrfObject * | myEntity |
| DtVrfObjectStateRepository * | myLocalStateRepository |
| DtSimManager * | mySimManager |
| DtComponentSystem * | mySystem |
| Pointer to the DtComponentSystem that this component belongs. | |
| DtListItem * | myListItem |
| DtInputPortMap | myInputPortList |
| DtOutputPortMap | myOutputPortList |
| DtInputPortGroupMap | myInputPortGroupList |
| DtOutputPortGroupMap | myOutputPortGroupList |
| int | myPriority |
| double | myMinTickPeriod |
| double | myMinTickPeriodVariance |
| double | myNextTickTime |
| double | myLastTickSimTime |
| double | myDT |
| bool | myIsEnabled |
| Indicates whether this component should be enabled for ticking or not. | |
| bool | myFirstTick |
| Initialized to true in the constructor, set to false by the first call to postTick. | |
| bool | myIsThreadSafe |
| Whether this component can be use the DtCriticalSection versions of the tick functions and be ticked in parallel with other components Defaults to false. | |
| const DtComponentDescriptor * | myComponentDescriptor |
| std::list < DtVrfProcessStateRepository * > | myComponentPsrs |
| List of PSRs made using createComponentPsr() that will be deleted by this component when it is destroyed. | |
| bool | myTickEveryFrame |
| Flag indicating that tickPeriod is set to 0, and the component will tick every frame. | |
| DtTaskVisualizationMap | myTaskVisualizations |
| The visualization objects to be drawn for this component. | |
| double | myNextTaskVisTickTime |
| The next tick time for updating the task visualizations. | |
Protected Attributes inherited from DtReaderWriter | |
| const DtSymbolString | myName |
| DtReaderWriterRegistry | myRegistry |
| DtReaderWriterRegistry * | myParentRegistry |
| bool | myValueSpecified |
| bool | myReadOnlyFlag |
| bool | myIsVariableReference |
| DtSymbolString | myVariableName |
| bool | myVariableIsBound |
| DtReaderWriter * | myDefaultValue |
| aliasContainer | myAliases |
| Container for the aliases which represent alternative names for the object. | |
| bool | myInvalid |
| Set to true if there is a problem reading this item. | |
| bool | myChangedFlag |
| Set to true when value changes Set to false when value checked with changedSinceLastChecked. | |
Additional Inherited Members | |
Public Types inherited from DtReaderWriter | |
| typedef std::vector < DtSymbolString > | aliasContainer |
| typedef std::vector < DtSymbolString >::iterator | aliasIter |
| typedef std::vector < DtSymbolString > ::const_iterator | aliasConstIter |
| typedef std::vector< DtFilename > | SearchPaths |
| typedef std::pair < DtSymbolString, DtString > | DtVariableNameType |
| typedef DtReaderWriterFactory *(* | DtReaderWriterFactoryCreatorFcn )() |
Protected Types inherited from DtSimComponent | |
| typedef std::map< DtString, DtInputPort * > | DtInputPortMap |
| typedef std::map< DtString, DtOutputPort * > | DtOutputPortMap |
| typedef std::map< DtString, DtInputPortGroup * > | DtInputPortGroupMap |
| typedef std::map< DtString, DtOutputPortGroup * > | DtOutputPortGroupMap |
Static Protected Attributes inherited from DtSimComponent | |
| static DtSimComponentFactory * | myFactory |
DtHumanGunActuator provides a simple model of a hand held gun.
End User Description: The human gun actuator is derived from the ballistic gun actuator and adds the ability to aim the gun from side to side without a separate turret.
Uses Descriptor Type: DtHumanGunActuatorDescriptor
| DtHumanGunActuator::DtHumanGunActuator | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc = 0, |
||
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
|
virtual |
destructor
|
protected |
default constructor; not implemented
|
protected |
copy constructor; not implemented
|
virtual |
Returns a string identifies the class type of component.
Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.
Reimplemented from DtBallisticGun.
|
static |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
Reimplemented from DtBallisticGun.
|
protectedvirtual |
Override to provide dead reckon for art part.
Reimplemented from DtBallisticGun.
|
protectedvirtual |
Overridden to create local ports.
Reimplemented from DtBallisticGun.
|
protectedvirtual |
Aims the gun based on input ports.
Uses the myAimElevationInputPort to determine the correct elevation and the myAimAzimuthInputPort to determine the correct azimuth. Returns true if aiming is complete.
Reimplemented from DtBallisticGun.
|
protected |
assignment operator; not implemented
|
protected |
|
protected |
Input Port Name: aim-azimuth
Input Port Description: Azimuth at which to aim, in radians.
Input Port Range: -pi to pi
Input Port Default Value: 0