Constructor & Destructor Documentation
| makVrv::PostDrawFBOCallback::PostDrawFBOCallback |
( |
| ) |
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Member Function Documentation
| virtual void makVrv::PostDrawFBOCallback::operator() |
( |
osg::RenderInfo & |
renderInfo | ) |
const |
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virtual |
| void makVrv::PostDrawFBOCallback::setRestoreDrawBuffer |
( |
GLenum |
bufferAttachment | ) |
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Sets the opengl draw buffer to restore to after fbo unbinding.
| void makVrv::PostDrawFBOCallback::setRestoreReadBuffer |
( |
GLenum |
bufferAttachment | ) |
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Sets the opengl read buffer to restore to after fbo unbinding.
| void makVrv::PostDrawFBOCallback::enableUnbindFbo |
( |
bool |
unbind | ) |
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Enables/Disables unbinding of fbo specifying the last camera that gets rendered for fbo sharing between cascade cameras.
| void makVrv::PostDrawFBOCallback::setPredrawCallback |
( |
PreDrawFBOCallback * |
predraw_callback | ) |
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|
inline |
used for ending profiling commands
Member Data Documentation
| GLenum makVrv::PostDrawFBOCallback::myDrawBufferAttachment |
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private |
| GLenum makVrv::PostDrawFBOCallback::myReadBufferAttachment |
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private |
| bool makVrv::PostDrawFBOCallback::myEnableUnbindFbo |
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private |
The documentation for this struct was generated from the following file: