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DtCigiAnimationEntity.h
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1 /*********************************************************************
2 ** Copyright (c) 2017 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 
9 
10 #pragma once
11 
13 #include <osg/Sequence>
14 
15 namespace makVrv
16 {
17  class DtAnimationModelAgent;
18  class DtSceneObjectAgent;
19 
23  {
24  public:
27  DtAgentManagerInterface& sceneInterface, int entityId, int entityType);
28 
30  virtual ~DtCigiAnimationEntity();
31 
34  virtual void init();
35 
37  virtual void uninit();
38 
41  virtual void restart();
42 
44  virtual void stop();
45 
47  virtual void start();
48 
50  virtual void pause();
51 
53  virtual void resume();
54 
56  virtual void setLoopMode(bool loopOn);
57 
59  virtual void setReverseAnimation(bool reverse);
60 
61  protected:
62  DtAnimationModelAgent* myAnimationModel;
63  bool myLooping;
64  bool myReversed;
65  osg::Sequence::SequenceMode mySequenceMode;
66  };
67 
72 }
73 

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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