VR-Forces 4.7 Class Documentation
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DtForceManager.h File Reference

Contains makVrv::DtForceManager class. More...

Go to the source code of this file.

Classes

class  makVrv::DtForceManager
 This class will maintain force information used in visualizers that need force dependent data (such as force color) More...
struct  makVrv::DtForceManager::RGBAColor
struct  makVrv::DtForceManager::ForceInfo
class  makVrv::DtSharedForceManagerSignaler
 Shared signaler for the force manager to signal when a force is added or removed. More...

Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.

Macros

#define FRIENDLY_COLOR   .5f,224.f / 255.f, 1.f ,0.8f
#define FRIENDLY_PRIMARY_COLOR   0.f, 0.f, 1.f, 0.8f
#define OPPOSING_COLOR   1.f,.5f,.5f,0.8f
#define OPPOSING_PRIMARY_COLOR   1.f, 0.f, 0.f, 0.8f
#define NEUTRAL_COLOR   170.f / 255.f,1.f, 170.f / 255.f,0.8f
#define NEUTRAL_PRIMARY_COLOR   0.f, 1.f, 0.f, 0.8f
#define UNKNOWN_COLOR   1.f, 1.f, .5f, 0.8f
#define UNKNOWN_PRIMARY_COLOR   1.f, 1.f, 0.f, 0.8f

Detailed Description

Contains makVrv::DtForceManager class.

Macro Definition Documentation

#define FRIENDLY_COLOR   .5f,224.f / 255.f, 1.f ,0.8f
#define FRIENDLY_PRIMARY_COLOR   0.f, 0.f, 1.f, 0.8f
#define OPPOSING_COLOR   1.f,.5f,.5f,0.8f
#define OPPOSING_PRIMARY_COLOR   1.f, 0.f, 0.f, 0.8f
#define NEUTRAL_COLOR   170.f / 255.f,1.f, 170.f / 255.f,0.8f
#define NEUTRAL_PRIMARY_COLOR   0.f, 1.f, 0.f, 0.8f
#define UNKNOWN_COLOR   1.f, 1.f, .5f, 0.8f
#define UNKNOWN_PRIMARY_COLOR   1.f, 1.f, 0.f, 0.8f

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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