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VR-Forces 4.7 Class Documentation
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Contains modified utilities from the helper_cuda.h file. More...
Go to the source code of this file.
Namespaces | |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
Macros | |
| #define | DtCheckCudaErrors(val, theDe) DtCheck((val), #val, __FILE__, __LINE__, theDe) |
| This is exactly the same function as checkCudaErrors() from helper_cuda.h (From NVidia CUDA) This will output the proper CUDA error strings in the event that a CUDA host call returns an error. | |
Functions | |
| template<typename T > | |
| void | makVrv::DtCheck (T result, char const *const func, const char *const file, int const line, DtDe *theDe) |
| This is exactly the same function as check() from helper_cuda.h (From NVidia CUDA) | |
| int | makVrv::DtGpuGetMaxGflopsDeviceId (DtDe *theDe) |
| This function returns the best GPU (with maximum GFLOPS) | |
Contains modified utilities from the helper_cuda.h file.
The only difference here, is that if an error happen in one of these functions it will not exit after the error.
| #define DtCheckCudaErrors | ( | val, | |
| theDe | |||
| ) | DtCheck((val), #val, __FILE__, __LINE__, theDe) |
This is exactly the same function as checkCudaErrors() from helper_cuda.h (From NVidia CUDA) This will output the proper CUDA error strings in the event that a CUDA host call returns an error.
Referenced by makVrv::DtGpuGetMaxGflopsDeviceId().