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makVrf::DtDisabledEnvironment Class Reference
Inheritance diagram for makVrf::DtDisabledEnvironment:
Inheritance graph
[legend]

Public Member Functions

 DtDisabledEnvironment (makVrv::DtDe &de)
virtual void clear ()
 Clear all clouds, precipitation.
virtual void getRecord (makArchives::DtEnvironmentRecord &record)
 Get the specified environment by record; used to serialize a scene This method throws the exception DtException if the named environment is not found.
virtual void setFromRecord (const makArchives::DtEnvironmentRecord &record)
 Set the startup (last current) environment from record.
virtual void saveEnvironment (const std::string &envName)
 Save the current environment with the current name.
virtual void removeEnvironment (const std::string &envName)
 Remove an environment entry.
virtual void renameEnvironment (const std::string &oldName, const std::string &newName)
 Rename an environment entry.
virtual void getEnvironmentNames (std::vector< std::string > &names)
 Get the names of all the environment conditions.
virtual void setEnvironment (const std::string &envName)
 The current environment takes on the settings of the named env.
virtual void setDefaultEnvironmentName (const std::string &name)
 Set the name of the default environment conditions.
virtual std::string defaultEnvironmentName () const
 Get the name of the default environment conditions.
virtual void setCloudCover (makArchives::DtCloudCoverType cloudCover)
virtual
makArchives::DtCloudCoverType 
cloudCover () const
virtual int cloudLayerCount () const
 Set / Get cloud additional layers.
virtual const
makVrv::DtCloudLayer
cloudLayer (unsigned int layerId) const
 Get the specified cloud layer.
virtual void setCloudLayer (unsigned int layerId, const makVrv::DtCloudLayer &layer)
 Sets the layer specified by layerId to layer, if it exists.
virtual void addCloudLayer (const makVrv::DtCloudLayer &layer)
 Add a cloud layer. (It is enabled by default).
virtual void removeCloudLayer (unsigned int layerId)
 Remove a cloud layer by index.
virtual void removeCloudLayers ()
 Remove all cloud layers for the current environment condition.
virtual void setCloudLayerEnabled (unsigned int layerId, bool enabled)
 Set whether a cloud layer is enabled (visible).
virtual bool useCustomCloudCover () const
 Set/Get whether custom clouds are used.
virtual void setUseCustomCloudCover (bool enabled)
virtual void setAirTurbidity (float turbidity)
virtual float airTurbidity () const
virtual void setVisibleDistance (float distance)
virtual float visibleDistance () const
virtual void setPrecipitationIntensity (float intensity)
virtual float precipitationIntensity () const
virtual void setWindSpeed (float speed)
virtual float windSpeed () const
virtual void setWindDirection (float direction)
virtual float windDirection () const
virtual void setAmbientAirTemperature (float temperature)
virtual float ambientAirTemperature () const
virtual void setFogHeight (float height)
virtual float fogHeight () const
virtual void setFogColor (const DtVector &color)
virtual DtVector fogColor () const
virtual void setSeaState (int state)
virtual int seaState () const
virtual void setSeaStateDirection (float dir)
virtual float seaStateDirection () const
virtual void setWindDrivenSeaState (bool enabled)
virtual bool windDrivenSeaState () const
virtual void setSwellState (int state)
virtual int swellState () const
virtual void setSwellStateDirection (float dir)
virtual float swellStateDirection () const
virtual void setWindFetch (float distance)
virtual float windFetch () const
virtual void setSeaChoppiness (float chop)
virtual float seaChoppiness () const
virtual void setUnderwaterVisibilityEnabled (bool enabled)
virtual bool underwaterVisibilityEnabled () const
virtual void setUnderwaterVisibility (float distance)
virtual float underwaterVisibility () const
virtual void setWaterSurfaceTransparency (float normalizedValue)
virtual float waterSurfaceTransparency () const
virtual void setSurgeDepth (float meters)
virtual float surgeDepth () const
virtual void setDepthOffset (float meters)
virtual float depthOffset () const
virtual void setAmbientWaterTemperature (float temperature)
virtual float ambientWaterTemperature () const
virtual void setWaterCurrentSpeed (float speed)
virtual float waterCurrentSpeed () const
virtual void setWaterCurrentDirection (float direction)
virtual float waterCurrentDirection () const
virtual void setTidalOffset (float meters)
virtual float tidalOffset () const
virtual void setTidalDirection (bool inOut)
virtual bool tidalDirection () const
virtual void setThermoclineDepth (unsigned int layer, float depth)
 Set/Get the thermocline depths.
virtual float thermoclineDepth (unsigned int layer) const
virtual void setThermoclinePermeability (unsigned int layer, float permeability)
 Set/Get the thermocline permeability.
virtual float thermoclinePermeability (unsigned int layer) const
virtual void loadDefaults (bool loadOnlyFactorySettings=false)
virtual void restore ()
virtual void saveAsDefaults ()
virtual void exportSettings (const std::string &filename)
 Import / export the list of named conditions.
virtual void importSettings (const std::string &filename)
virtual void setPrecipitationType (PrecipitationType type)
 These are implemented because they're required by DtEnvironmentConditionsLogic::onChangePrecipitationType.
virtual PrecipitationType precipitationType () const
- Public Member Functions inherited from makVrv::DtEnvironmentInterface
 DtEnvironmentInterface ()
 CTOR.
virtual ~DtEnvironmentInterface ()
 Virtual DTOR.
virtual void setCloudCover (DtVrfWeatherCloudState cloudCover, bool autoSave=true)=0
 Set/Get which cloud cover to use.
virtual void setAirTurbidity (float turbidity, bool autoSave=true)=0
 Set/Get the air turbidity (haziness)
virtual void setVisibleDistance (float distance, bool autoSave=true)=0
 Set/Get the visible distance in meters.
virtual void setPrecipitationType (PrecipitationType type, bool autoSave=true)=0
 Set/Get the precipitation type.
virtual void setPrecipitationIntensity (float intensity, bool autoSave=true)=0
 Set/Get the precipitation intensity.
virtual void setWindSpeed (float speed, bool autoSave=true)=0
 Set/Get the wind speed in meters per second.
virtual void setWindDirection (float direction, bool autoSave=true)=0
 Set/Get the wind direction in radians from north (clockwise).
virtual void setAmbientAirTemperature (float temperature, bool autoSave=true)=0
 Set/Get the ambient air temperature in Celsius.
virtual void setFogHeight (float height, bool autoSave=true)=0
 Set/Get the fog ceiling height in meters.
virtual void setFogColor (const DtVector &color, bool autoSave=true)=0
 Set/Get the fog color in normalized color components.
virtual void setSeaState (int state, bool autoSave=true)=0
 Set/Get the sea state according to the Beaufort Scale.
virtual void setSeaStateDirection (float dir, bool autoSave=true)=0
 Set/Get the sea state direction in radians from north.
virtual void setWindDrivenSeaState (bool enabled, bool autoSave=true)=0
 Set/Get if sea state is wind driven or manually driven.
virtual void setSwellState (int state, bool autoSave=true)=0
 Set/Get the sea-swell state according to the Douglas Scale.
virtual void setSwellStateDirection (float dir, bool autoSave=true)=0
 Set/Get the sea-swell state direction in radians from north.
virtual void setWindFetch (float distance, bool autoSave=true)=0
 Set/Get the ocean fetch.
virtual void setSeaChoppiness (float chop, bool autoSave=true)=0
 Set/Get the amount of chop on the sea.
virtual void setUnderwaterVisibilityEnabled (bool enabled, bool autoSave=true)=0
virtual void setUnderwaterVisibility (float distance, bool autoSave=true)=0
 Set/Get the maximum visibility under water in meters.
virtual void setWaterSurfaceTransparency (float normalizedValue, bool autoSave=true)=0
 Set/Get the transparency value of water surface.
virtual void setSurgeDepth (float meters, bool autoSave=true)=0
 Set / Get the surge depth in distance.
virtual void setDepthOffset (float meters, bool autoSave=true)=0
 Set / Get the depth offset in distance.
virtual void setAmbientWaterTemperature (float temperature, bool autoSave=true)=0
 Set/Get the ambient water temperature in Celsius.
virtual void setWaterCurrentSpeed (float speed, bool autoSave=true)=0
 Set/Get the speed of water currents in meters per second.
virtual void setWaterCurrentDirection (float direction, bool autoSave=true)=0
 Set/Get the direction of water currents in radians from north (clockwise).
virtual void setTidalOffset (float meters, bool autoSave=true)=0
 Set/Get the current tidal offset from mean-sea-level in meters.
virtual void setTidalDirection (bool inOut, bool autoSave=true)=0
 Set/Get the current direction of tidal flow (0=out, 1=in).

Protected Member Functions

virtual void slot_coordinateSystemChanged ()
 \name Slots for handling changes in the simulation.
virtual void slot_oceanLayerAdded (const makVrv::DtOceanLayer &layer)
 Handle an ocean layer being added.
virtual void slot_oceanLayerToBeDeleted (const makVrv::DtOceanLayer &layer)
 Handle an ocean layer being removed.
virtual void slot_oceanLayerSeaLevelChanged (const makVrv::DtOceanLayer &layer, double seaLevel)
 Handle a change to an ocean layer's sea level.
virtual void slot_oceanLayerLodRangeChanged (const makVrv::DtOceanLayer &layer, int range)
 Handle a change to an ocean layer's lod range.
virtual void slot_surgeDepthChanged (double depth)
 Handle a change to surge depth.
virtual void slot_depthOffsetChanged (double offset)
 Handle a change to depth offset.

Protected Attributes

makVrv::DtCloudLayer myCloudLayer
makVrv::DtEnvironmentInterface::PrecipitationType myPrecipitationType
makVrv::DtDemyDe
makArchives::DtEnvironmentRecord myCurrentSettings
 This is an env record that reflects our current settings.
bool myWindDrivenSeaStateEnabled
bool myUseCustomCloudCover
bool myUnderwaterVisibilityEnabled
bool myTidalDirection
makVrv::DtEnvironmentList myEnvironmentList

Additional Inherited Members

- Public Types inherited from makVrv::DtEnvironmentInterface
enum  PrecipitationType { None = DtSkyObject::None, Rain = DtSkyObject::Rain, Snow = DtSkyObject::SnowWet }

Constructor & Destructor Documentation

makVrf::DtDisabledEnvironment::DtDisabledEnvironment ( makVrv::DtDe de)
inline

Member Function Documentation

virtual void makVrf::DtDisabledEnvironment::clear ( )
inlinevirtual

Clear all clouds, precipitation.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::getRecord ( makArchives::DtEnvironmentRecord record)
inlinevirtual

Get the specified environment by record; used to serialize a scene This method throws the exception DtException if the named environment is not found.

Implements makVrv::DtEnvironmentInterface.

References myCurrentSettings.

virtual void makVrf::DtDisabledEnvironment::setFromRecord ( const makArchives::DtEnvironmentRecord record)
inlinevirtual

Set the startup (last current) environment from record.

Implements makVrv::DtEnvironmentInterface.

References myCurrentSettings.

Referenced by setEnvironment().

virtual void makVrf::DtDisabledEnvironment::saveEnvironment ( const std::string &  envName)
inlinevirtual

Save the current environment with the current name.

If an environment with that name does not exist, add a new environment entry.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::removeEnvironment ( const std::string &  envName)
inlinevirtual

Remove an environment entry.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::renameEnvironment ( const std::string &  oldName,
const std::string &  newName 
)
inlinevirtual

Rename an environment entry.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::getEnvironmentNames ( std::vector< std::string > &  names)
inlinevirtual

Get the names of all the environment conditions.

Implements makVrv::DtEnvironmentInterface.

References makVrv::DtScene::environment(), makVrv::DtEnvironment::getEnvironmentNames(), myDe, and makVrv::DtDe::scene().

virtual void makVrf::DtDisabledEnvironment::setEnvironment ( const std::string &  envName)
inlinevirtual

The current environment takes on the settings of the named env.

Implements makVrv::DtEnvironmentInterface.

References makVrv::DtEnvironmentList::getEnvironment(), myEnvironmentList, and setFromRecord().

virtual void makVrf::DtDisabledEnvironment::setDefaultEnvironmentName ( const std::string &  name)
inlinevirtual

Set the name of the default environment conditions.

Parameters
[in]nameis the name of the default environment.

Implements makVrv::DtEnvironmentInterface.

virtual std::string makVrf::DtDisabledEnvironment::defaultEnvironmentName ( ) const
inlinevirtual

Get the name of the default environment conditions.

Returns
The name of the default environment.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::setCloudCover ( makArchives::DtCloudCoverType  cloudCover)
inlinevirtual
virtual makArchives::DtCloudCoverType makVrf::DtDisabledEnvironment::cloudCover ( ) const
inlinevirtual
virtual int makVrf::DtDisabledEnvironment::cloudLayerCount ( ) const
inlinevirtual

Set / Get cloud additional layers.

Get a count of the current cloud layers in the environment

Implements makVrv::DtEnvironmentInterface.

virtual const makVrv::DtCloudLayer& makVrf::DtDisabledEnvironment::cloudLayer ( unsigned int  layerId) const
inlinevirtual

Get the specified cloud layer.

Throws DtException if the layerId >= cloudLayerCount()

Implements makVrv::DtEnvironmentInterface.

References myCloudLayer.

virtual void makVrf::DtDisabledEnvironment::setCloudLayer ( unsigned int  layerId,
const makVrv::DtCloudLayer layer 
)
inlinevirtual

Sets the layer specified by layerId to layer, if it exists.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::addCloudLayer ( const makVrv::DtCloudLayer layer)
inlinevirtual

Add a cloud layer. (It is enabled by default).

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::removeCloudLayer ( unsigned int  layerId)
inlinevirtual

Remove a cloud layer by index.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::removeCloudLayers ( )
inlinevirtual

Remove all cloud layers for the current environment condition.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::setCloudLayerEnabled ( unsigned int  layerId,
bool  enabled 
)
inlinevirtual

Set whether a cloud layer is enabled (visible).

This is a wrapper for getting a layer, setting its enabled flag, and then calling setCloudLayer with the modified layer

Implements makVrv::DtEnvironmentInterface.

virtual bool makVrf::DtDisabledEnvironment::useCustomCloudCover ( ) const
inlinevirtual

Set/Get whether custom clouds are used.

Note
Not supported in 1.6

Implements makVrv::DtEnvironmentInterface.

References myUseCustomCloudCover.

virtual void makVrf::DtDisabledEnvironment::setUseCustomCloudCover ( bool  enabled)
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setAirTurbidity ( float  turbidity)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::airTurbidity ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setVisibleDistance ( float  distance)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::visibleDistance ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setPrecipitationType ( PrecipitationType  type)
inlinevirtual

These are implemented because they're required by DtEnvironmentConditionsLogic::onChangePrecipitationType.

References myPrecipitationType.

virtual PrecipitationType makVrf::DtDisabledEnvironment::precipitationType ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setPrecipitationIntensity ( float  intensity)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::precipitationIntensity ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWindSpeed ( float  speed)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::windSpeed ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWindDirection ( float  direction)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::windDirection ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setAmbientAirTemperature ( float  temperature)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::ambientAirTemperature ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setFogHeight ( float  height)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::fogHeight ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setFogColor ( const DtVector color)
inlinevirtual
virtual DtVector makVrf::DtDisabledEnvironment::fogColor ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSeaState ( int  state)
inlinevirtual
virtual int makVrf::DtDisabledEnvironment::seaState ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSeaStateDirection ( float  dir)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::seaStateDirection ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWindDrivenSeaState ( bool  enabled)
inlinevirtual
virtual bool makVrf::DtDisabledEnvironment::windDrivenSeaState ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSwellState ( int  state)
inlinevirtual
virtual int makVrf::DtDisabledEnvironment::swellState ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSwellStateDirection ( float  dir)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::swellStateDirection ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWindFetch ( float  distance)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::windFetch ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSeaChoppiness ( float  chop)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::seaChoppiness ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setUnderwaterVisibilityEnabled ( bool  enabled)
inlinevirtual
virtual bool makVrf::DtDisabledEnvironment::underwaterVisibilityEnabled ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setUnderwaterVisibility ( float  distance)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::underwaterVisibility ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWaterSurfaceTransparency ( float  normalizedValue)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::waterSurfaceTransparency ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setSurgeDepth ( float  meters)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::surgeDepth ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setDepthOffset ( float  meters)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::depthOffset ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setAmbientWaterTemperature ( float  temperature)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::ambientWaterTemperature ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWaterCurrentSpeed ( float  speed)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::waterCurrentSpeed ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setWaterCurrentDirection ( float  direction)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::waterCurrentDirection ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setTidalOffset ( float  meters)
inlinevirtual
virtual float makVrf::DtDisabledEnvironment::tidalOffset ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setTidalDirection ( bool  inOut)
inlinevirtual

References myTidalDirection.

virtual bool makVrf::DtDisabledEnvironment::tidalDirection ( ) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setThermoclineDepth ( unsigned int  layer,
float  depth 
)
inlinevirtual

Set/Get the thermocline depths.

Implements makVrv::DtEnvironmentInterface.

virtual float makVrf::DtDisabledEnvironment::thermoclineDepth ( unsigned int  layer) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::setThermoclinePermeability ( unsigned int  layer,
float  permeability 
)
inlinevirtual

Set/Get the thermocline permeability.

Implements makVrv::DtEnvironmentInterface.

virtual float makVrf::DtDisabledEnvironment::thermoclinePermeability ( unsigned int  layer) const
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::loadDefaults ( bool  loadOnlyFactorySettings = false)
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::restore ( )
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::saveAsDefaults ( )
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::exportSettings ( const std::string &  filename)
inlinevirtual

Import / export the list of named conditions.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::importSettings ( const std::string &  filename)
inlinevirtual
virtual void makVrf::DtDisabledEnvironment::slot_coordinateSystemChanged ( )
inlineprotectedvirtual

\name Slots for handling changes in the simulation.

Handle current coordinate system changes

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_oceanLayerAdded ( const makVrv::DtOceanLayer layer)
inlineprotectedvirtual

Handle an ocean layer being added.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_oceanLayerToBeDeleted ( const makVrv::DtOceanLayer layer)
inlineprotectedvirtual

Handle an ocean layer being removed.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_oceanLayerSeaLevelChanged ( const makVrv::DtOceanLayer layer,
double  seaLevel 
)
inlineprotectedvirtual

Handle a change to an ocean layer's sea level.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_oceanLayerLodRangeChanged ( const makVrv::DtOceanLayer layer,
int  range 
)
inlineprotectedvirtual

Handle a change to an ocean layer's lod range.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_surgeDepthChanged ( double  depth)
inlineprotectedvirtual

Handle a change to surge depth.

Implements makVrv::DtEnvironmentInterface.

virtual void makVrf::DtDisabledEnvironment::slot_depthOffsetChanged ( double  offset)
inlineprotectedvirtual

Handle a change to depth offset.

Implements makVrv::DtEnvironmentInterface.

Member Data Documentation

makVrv::DtCloudLayer makVrf::DtDisabledEnvironment::myCloudLayer
protected

Referenced by cloudLayer().

makVrv::DtEnvironmentInterface::PrecipitationType makVrf::DtDisabledEnvironment::myPrecipitationType
protected
makVrv::DtDe& makVrf::DtDisabledEnvironment::myDe
protected

Referenced by getEnvironmentNames().

makArchives::DtEnvironmentRecord makVrf::DtDisabledEnvironment::myCurrentSettings
protected

This is an env record that reflects our current settings.

Referenced by getRecord(), and setFromRecord().

bool makVrf::DtDisabledEnvironment::myWindDrivenSeaStateEnabled
protected
bool makVrf::DtDisabledEnvironment::myUseCustomCloudCover
protected
bool makVrf::DtDisabledEnvironment::myUnderwaterVisibilityEnabled
protected
bool makVrf::DtDisabledEnvironment::myTidalDirection
protected
makVrv::DtEnvironmentList makVrf::DtDisabledEnvironment::myEnvironmentList
protected

Referenced by setEnvironment().


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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