VR-Forces 4.7 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Member Functions
makVrv::DtExtrudedLineModel Class Reference

This class is a virtual class that all Extruded line models must implement. More...

Inheritance diagram for makVrv::DtExtrudedLineModel:
Inheritance graph
[legend]

Public Member Functions

 DtExtrudedLineModel (DtDe &de, DtUniqueID id)
 Constructor.
virtual ~DtExtrudedLineModel ()
 Destructor.
virtual void setUpExtent (float)=0
 @ Sets the values of the extents of the line.
virtual void setDownExtent (float)=0
 Sets the height of the line ("below" the origin point)
virtual void setLeftExtent (float)=0
 Sets the width of the line ("left" the origin point). If width is set, this will be set to - half width.
virtual void setRightExtent (float)=0
 Sets the width of the line ("right" the origin point). If width is set, this will be set to + half width.
virtual void setHeight (float)=0
 Sets the height of the line ("up/down" the origin point).
virtual void setDimensions (float width, float height)=0
 Sets the dimensions of the line.
virtual void setScribeWidth (float)=0
 Sets the width of the scribe line.
virtual void setStipplePattern (unsigned int, int repeatFactor)=0
 Sets the stipple pattern of the line.
virtual void setSegmentStipplePattern (int seg, unsigned int pattern, int repeatFactor)=0
 Set the line stipple pattern and repeat for a segment, according to the OpenGL line stippling specification.
virtual void setLineWidth (float width)=0
 Sets the width of the line in pixel space, not world.
virtual void setScribed (bool b)=0
 Sets the line to be scribed (default true)
virtual void setScribeColor (float r, float g, float b, float a)=0
 Sets the color of the scribe line.
virtual void setSegmentStartArrow (int, bool)=0
 Sets the arrow to be on/off at the start of the segment.
virtual void setSegmentEndArrow (int, bool)=0
 Sets the arrow to be on/off at the end of the segment. Start and end arrow set are equivalent.
virtual void setArrowSize (double)=0
 Sets the size of the arrow (in pixels)
virtual void setArrowStyle (int)=0
 Sets the style of the arrow. Applies to all segments.
virtual void setSegmentColor (int, float r, float g, float b, float a)=0
 Sets the color for the segment.
virtual void setLineStyle (int)=0
 Sets the style of line to use. See DtLineFacadeBase.h for styles.
virtual void setFixedWidthSizing (bool)=0
 For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width).
- Public Member Functions inherited from makVrv::Dt3DLineModel
 Dt3DLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~Dt3DLineModel ()
 DTOR.
virtual void setStopOnTerrainIntersection (bool enabled)=0
 Set whether or not the line stops at the first terrain intersection.
virtual void setOcclusionEnabled (bool enabled)=0
 Turn on or off occlusion of the line by other objects; default is true.
virtual void setPickable (bool pickable)=0
 Turn on or off the ability to pick the line. Off by default.
- Public Member Functions inherited from makVrv::DtLineModel
 DtLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtLineModel ()
 DTOR.
virtual void setColor (float r, float g, float b, float a)=0
 Set the color of the line.
virtual void setWidth (float width)=0
 Set the width of the line.
virtual const std::vector
< DtVector > & 
points () const =0
 Returns the vertices (local database coordinates) that are used to draw this linear object.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void setModelDefinition (const std::string &str)
 Set the model definition.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of a control vertex in the model.
virtual void removePosition (int vtx)
 Remove a transform at the given position.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex in the model.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual void setVisible (bool isVisible)
 Set the visible state of the model.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual void setIsSupportModel (bool isSupport)=0
 Is this model part of the support group? (determines whether or not other scene objects can ground clamp to this model)
virtual void setSolid (bool isSolid)
 Set whether or not other this model is drawn filled in.
virtual bool isProp ()
 Return whether or not this model was added as a prop.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0
 Virtual Functions to be implemented, add this model to the scene.
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 Add this model to the scene as a prop.
virtual void removeFromScene ()=0
 Virtual Functions to be implemented, remove this model from the scene.
virtual void initializeModelInstance ()
 Push any state maintained by the model to the model instance.
void slot_modelInstanceChanged (DtModelInstance *instance)
 Called when the model instance changed.
- Protected Attributes inherited from makVrv::DtModel
DtDemyDe
const DtUniqueID myUniqueId
bool myColorBlendingEnabled

Detailed Description

This class is a virtual class that all Extruded line models must implement.

Constructor & Destructor Documentation

makVrv::DtExtrudedLineModel::DtExtrudedLineModel ( DtDe de,
DtUniqueID  id 
)

Constructor.

virtual makVrv::DtExtrudedLineModel::~DtExtrudedLineModel ( )
virtual

Destructor.

Member Function Documentation

virtual void makVrv::DtExtrudedLineModel::setUpExtent ( float  )
pure virtual

@ Sets the values of the extents of the line.

Extents of the line are different than the width or height in that in setting the width or height those are centered around the points. The extents work from the point and move in the direction of the extent in topographic space. For example, if you imagine a straight line, the up extent moves straight up from that line, the down extent straight down, left to the left and right to the right. As the line rotates and orients the extents orient and rotate with that line Sets the height of the line ("above" the origin point)

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setDownExtent ( float  )
pure virtual

Sets the height of the line ("below" the origin point)

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setLeftExtent ( float  )
pure virtual

Sets the width of the line ("left" the origin point). If width is set, this will be set to - half width.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setRightExtent ( float  )
pure virtual

Sets the width of the line ("right" the origin point). If width is set, this will be set to + half width.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setHeight ( float  )
pure virtual

Sets the height of the line ("up/down" the origin point).

If width is set, will zero out width and only contain height or for the entire line

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setDimensions ( float  width,
float  height 
)
pure virtual

Sets the dimensions of the line.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setScribeWidth ( float  )
pure virtual

Sets the width of the scribe line.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setStipplePattern ( unsigned  int,
int  repeatFactor 
)
pure virtual

Sets the stipple pattern of the line.

Implements makVrv::DtLineModel.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setSegmentStipplePattern ( int  seg,
unsigned int  pattern,
int  repeatFactor 
)
pure virtual

Set the line stipple pattern and repeat for a segment, according to the OpenGL line stippling specification.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setLineWidth ( float  width)
pure virtual

Sets the width of the line in pixel space, not world.

Clears out any existing dimensional size

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setScribed ( bool  b)
pure virtual

Sets the line to be scribed (default true)

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setScribeColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Sets the color of the scribe line.

Once set it will always be different than the color of the main line

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setSegmentStartArrow ( int  ,
bool   
)
pure virtual

Sets the arrow to be on/off at the start of the segment.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setSegmentEndArrow ( int  ,
bool   
)
pure virtual

Sets the arrow to be on/off at the end of the segment. Start and end arrow set are equivalent.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setArrowSize ( double  )
pure virtual

Sets the size of the arrow (in pixels)

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setArrowStyle ( int  )
pure virtual

Sets the style of the arrow. Applies to all segments.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setSegmentColor ( int  ,
float  r,
float  g,
float  b,
float  a 
)
pure virtual

Sets the color for the segment.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setLineStyle ( int  )
pure virtual

Sets the style of line to use. See DtLineFacadeBase.h for styles.

Implemented in makVrv::DtOsgExtrudedLineModel.

virtual void makVrv::DtExtrudedLineModel::setFixedWidthSizing ( bool  )
pure virtual

For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width).

Default is fixed width. If changing modes, be sure to change the arrow size

Implemented in makVrv::DtOsgExtrudedLineModel.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (www.mak.com)