![]() |
VR-Forces 4.7 Class Documentation
|
The attribute layout tells DtAttributes where to draw. More...

Public Member Functions | |
| DtImageAttribute (DtDe &de) | |
| CTOR. | |
| virtual | ~DtImageAttribute () |
| DTOR. | |
| virtual void | setImageFilePath (const std::string &imageFilePath) |
| Set the image to display. | |
| virtual void | setPosition (float x, float y, float z, float w) |
| Set the position of the attribute in world space, using vrvGraphics float packing. | |
| virtual void | setOffset (double x, double y) |
| Set the offset of the attribute. | |
| virtual void | getMinSize (double &xOut, double &yOut) |
| Get the minimum size of the attribute. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color of the attribute. | |
| virtual void | setSize (double x, double y) |
| Set the size of the attribute. | |
| virtual void | setShadowText (bool enabled) |
| Set whether attribute text should have shadows. | |
| virtual void | setVisible (bool visible) |
| Set the attribute visible or hidden. | |
| virtual bool | visible () const |
| Get the visibility of the attribute. | |
| virtual void | setOverlay (unsigned int overlayId) |
| Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager. | |
| virtual void | setGroup (unsigned int group) |
| Set the group to draw the atribute on. | |
Public Member Functions inherited from makVrv::DtAttribute | |
| DtAttribute () | |
| CTOR. | |
| virtual | ~DtAttribute () |
| DTOR. | |
| virtual void | setForegroundGroup (unsigned int group) |
| Set the group to draw the atribute's foreground on. | |
| virtual void | setBackgroundGroup (unsigned int group) |
| Set the group to draw the atribute's background on. | |
Protected Member Functions | |
| virtual void | updateImageBox () |
| Updates the image box with the current settings. | |
Protected Attributes | |
| DtBaseQuadAttribute | myQuadAttribute |
| DtBaseOutlineAttribute | myOutlineAttribute |
| DtDe & | myDe |
| std::string | myImageFilePath |
| osg::ref_ptr< osg::Texture > | myQuadTexture |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtAttribute | |
| boost::signal< void(DtAttribute *, double, double)> | signal_sizeChanged |
| Emitted when the attribute's size changes. | |
The attribute layout tells DtAttributes where to draw.
| makVrv::DtImageAttribute::DtImageAttribute | ( | DtDe & | de | ) |
CTOR.
|
virtual |
DTOR.
|
virtual |
Set the image to display.
Reimplemented in makVrf::DtVrfImageAttribute.
|
virtual |
Set the position of the attribute in world space, using vrvGraphics float packing.
Implements makVrv::DtAttribute.
Set the offset of the attribute.
Reimplemented from makVrv::DtAttribute.
Get the minimum size of the attribute.
Implements makVrv::DtAttribute.
Reimplemented in makVrf::DtVrfImageAttribute.
|
virtual |
Set the color of the attribute.
Implements makVrv::DtAttribute.
Set the size of the attribute.
Implements makVrv::DtAttribute.
Reimplemented in makVrf::DtVrfImageAttribute.
|
virtual |
Set whether attribute text should have shadows.
Implements makVrv::DtAttribute.
|
virtual |
Set the attribute visible or hidden.
Implements makVrv::DtAttribute.
Reimplemented in makVrf::DtVrfImageAttribute.
|
virtual |
Get the visibility of the attribute.
Implements makVrv::DtAttribute.
Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
Implements makVrv::DtAttribute.
Set the group to draw the atribute on.
The group specifies the z order of the attribute on the overlay.
Implements makVrv::DtAttribute.
|
protectedvirtual |
Updates the image box with the current settings.
Reimplemented in makVrf::DtVrfImageAttribute.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |