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makVrv::DtOsg3DSegmentedLineModel Class Reference

OSG implementation of distributed attachable segmented line model. More...

Inheritance diagram for makVrv::DtOsg3DSegmentedLineModel:
Inheritance graph
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Public Member Functions

 DtOsg3DSegmentedLineModel (DtDe &de, DtUniqueID id)
 CTOR takes a de and an id.
virtual ~DtOsg3DSegmentedLineModel ()
 DTOR.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of (or add) one vertex.
virtual void removePosition (int vtx)
 Remove a vertex.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 No effect.
virtual void setColor (float r, float g, float b, float a)
 Set the line color.
virtual void setWidth (float width)
 Set the line width.
virtual void setStipplePattern (unsigned int pattern, int repeatFactor)
 Set a stipple pattern for the line.
virtual void setStyleSegments (const std::vector< double > &segmentPercentages)
 Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0.
virtual void setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of a particular segment.
virtual const std::vector
< DtVector > & 
points () const
 Returns the points associated with this line.
virtual void setArrowSize (double)
 Sets arrow size. unimplemented.
virtual void setArrowStyle (int)
 Set the style of the arrow. Unimplemented.
virtual void setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle)
 Turn on or off lightning bolt style for a particular segment.
virtual void setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow)
 Turn on or off the arrow at a segment's start point.
virtual void setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow)
 Turn on or off the arrow at a segment's end point.
virtual void setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor)
 Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.
virtual void setSegmentWidth (unsigned int segmentIndex, double width)
 Set the width of a line segment.
virtual void setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of the firt vertex in a segment.
virtual void setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of the end vertex in a segment.
virtual void setStopOnTerrainIntersection (bool enabled)
 Set whether or not the line stops at the first terrain intersection.
virtual void setOcclusionEnabled (bool enabled)
 Turn on or off occlusion of the line by other objects; default is true.
virtual void setPickable (bool pickable)
 Turn on or off the ability to pick the line. Off by default.
virtual void setVisible (bool isVisible)
 Implementation of setVisible for the line model; sets the line visible or invisible while maintaining its state.
virtual void setIsSupportModel (bool isSupport)
 Set whether the model is part of the support group (can be clamped to)
virtual void setModelDefinition (const std::string &str)
 Set the model definition for the line (defines default color and width)
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Add the line to the scene.
virtual void removeFromScene ()
 Remove the line from the scene.
virtual void update ()
 Connected to the renderer's postUpdate signal; tells the model instance to update.
- Public Member Functions inherited from makVrv::Dt3DSegmentedLineModel
 Dt3DSegmentedLineModel (DtDe &de, DtUniqueID id)
 Constructor.
virtual ~Dt3DSegmentedLineModel ()
 Destructor.
- Public Member Functions inherited from makVrv::DtSegmentedLineModel
 DtSegmentedLineModel (DtDe &de, DtUniqueID id)
 Constructor.
virtual ~DtSegmentedLineModel ()
 Destructor.
- Public Member Functions inherited from makVrv::DtLineModel
 DtLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtLineModel ()
 DTOR.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual void setSolid (bool isSolid)
 Set whether or not other this model is drawn filled in.
virtual bool isProp ()
 Return whether or not this model was added as a prop.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Member Functions

virtual void needsUpdate ()
 Sets needs update flag such that on next update pass the object is updated.

Protected Attributes

DtOsgSceneConnectormySceneConnector
bool myNeedsUpdate

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList

Detailed Description

OSG implementation of distributed attachable segmented line model.

Constructor & Destructor Documentation

makVrv::DtOsg3DSegmentedLineModel::DtOsg3DSegmentedLineModel ( DtDe de,
DtUniqueID  id 
)

CTOR takes a de and an id.

virtual makVrv::DtOsg3DSegmentedLineModel::~DtOsg3DSegmentedLineModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtOsg3DSegmentedLineModel::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of (or add) one vertex.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::removePosition ( int  vtx)
virtual

Remove a vertex.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
)
virtual

No effect.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the line color.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setWidth ( float  width)
virtual

Set the line width.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setStipplePattern ( unsigned int  pattern,
int  repeatFactor 
)
virtual

Set a stipple pattern for the line.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setStyleSegments ( const std::vector< double > &  segmentPercentages)
virtual

Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of a particular segment.

Implements makVrv::DtSegmentedLineModel.

virtual const std::vector<DtVector>& makVrv::DtOsg3DSegmentedLineModel::points ( ) const
virtual

Returns the points associated with this line.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setArrowSize ( double  )
virtual

Sets arrow size. unimplemented.

Implements makVrv::DtSegmentedLineModel.

Reimplemented in makVrf::DtVrfOsg3DSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setArrowStyle ( int  )
virtual

Set the style of the arrow. Unimplemented.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentLightningStyle ( unsigned int  segmentIndex,
bool  enableLightningStyle 
)
virtual

Turn on or off lightning bolt style for a particular segment.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentStartArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Turn on or off the arrow at a segment's start point.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentEndArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Turn on or off the arrow at a segment's end point.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentStipplePattern ( unsigned int  segmentIndex,
unsigned int  stipplePattern,
int  repeatFactor 
)
virtual

Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentWidth ( unsigned int  segmentIndex,
double  width 
)
virtual

Set the width of a line segment.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentStartColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the firt vertex in a segment.

This can be used for color blending between vertices.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setSegmentEndColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the end vertex in a segment.

This can be used for color blending between vertices.

Implements makVrv::DtSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setStopOnTerrainIntersection ( bool  enabled)
virtual

Set whether or not the line stops at the first terrain intersection.

Implements makVrv::Dt3DSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setOcclusionEnabled ( bool  enabled)
virtual

Turn on or off occlusion of the line by other objects; default is true.

Implements makVrv::Dt3DSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setPickable ( bool  pickable)
virtual

Turn on or off the ability to pick the line. Off by default.

Implements makVrv::Dt3DSegmentedLineModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setVisible ( bool  isVisible)
virtual

Implementation of setVisible for the line model; sets the line visible or invisible while maintaining its state.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setIsSupportModel ( bool  isSupport)
virtual

Set whether the model is part of the support group (can be clamped to)

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::setModelDefinition ( const std::string &  str)
virtual

Set the model definition for the line (defines default color and width)

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
virtual

Add the line to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::removeFromScene ( )
virtual

Remove the line from the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DSegmentedLineModel::update ( )
virtual

Connected to the renderer's postUpdate signal; tells the model instance to update.

virtual void makVrv::DtOsg3DSegmentedLineModel::needsUpdate ( )
protectedvirtual

Sets needs update flag such that on next update pass the object is updated.

Member Data Documentation

DtOsgSceneConnector* makVrv::DtOsg3DSegmentedLineModel::mySceneConnector
protected
bool makVrv::DtOsg3DSegmentedLineModel::myNeedsUpdate
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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