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makVrv::DtOsgBumpMapController Class Reference

Installs and control bump mapping effects. More...

Inheritance diagram for makVrv::DtOsgBumpMapController:
Inheritance graph
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Public Member Functions

 DtOsgBumpMapController (const DtOsgFileCache &fileCache)
 CTOR.
virtual ~DtOsgBumpMapController ()
 DTOR.
virtual bool installShaders (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName) const
 install shaders for a stateset if required by this effect.
- Public Member Functions inherited from makVrv::DtOsgEffectTextureController
 DtOsgEffectTextureController (const DtOsgFileCache &fileCache, int type, const std::string &effectTypeCode)
 CTOR.
virtual const std::string & effectTypeCode () const
 The type code string for this effect.
virtual int effectTextureType () const
 return the effect texture type
virtual osg::Texture * installEffectTexture (osg::Texture *baseTexture, int baseTexUnit, osg::StateSet *stateSet, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames) const
 Install the effect texture from a list of possible effect texture names.
virtual void findEffectTexture (const std::string &baseTextureName, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames, const osg::Texture *baseTexture, osg::ref_ptr< osg::Texture > &effectTexture) const
 Find the effect texture for this effect, if one exists.

Additional Inherited Members

- Protected Member Functions inherited from makVrv::DtOsgEffectTextureController
virtual ~DtOsgEffectTextureController ()
 DTOR.
virtual osgEarth::VirtualProgram * installVirtualProgram (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName, const DtVirtualProgramParams &params) const
 installer helper function
virtual void applyDefaultShaderLODRanges (osgEarth::VirtualProgram *vp, const std::string &function) const
- Protected Attributes inherited from makVrv::DtOsgEffectTextureController
const int myEffectTextureType
const std::string myEffectTypeCode
float myDefaultMaxRange
const DtOsgFileCachemyFileCache

Detailed Description

Installs and control bump mapping effects.

This is the grayscale image that store the height used for bump mapping Do not confuse it with normal map which use the 3 channel tangent space normal map

Constructor & Destructor Documentation

makVrv::DtOsgBumpMapController::DtOsgBumpMapController ( const DtOsgFileCache fileCache)

CTOR.

virtual makVrv::DtOsgBumpMapController::~DtOsgBumpMapController ( )
virtual

DTOR.

Member Function Documentation

virtual bool makVrv::DtOsgBumpMapController::installShaders ( int  baseUnit,
int  effectUnit,
const osg::Texture *  tex,
osg::StateSet *  stateSet,
const std::string &  baseTextureName 
) const
virtual

install shaders for a stateset if required by this effect.

Reimplemented from makVrv::DtOsgEffectTextureController.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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