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VR-Forces 4.7 Class Documentation
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Installs and control bump mapping effects. More...

Public Member Functions | |
| DtOsgBumpMapController (const DtOsgFileCache &fileCache) | |
| CTOR. | |
| virtual | ~DtOsgBumpMapController () |
| DTOR. | |
| virtual bool | installShaders (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName) const |
| install shaders for a stateset if required by this effect. | |
Public Member Functions inherited from makVrv::DtOsgEffectTextureController | |
| DtOsgEffectTextureController (const DtOsgFileCache &fileCache, int type, const std::string &effectTypeCode) | |
| CTOR. | |
| virtual const std::string & | effectTypeCode () const |
| The type code string for this effect. | |
| virtual int | effectTextureType () const |
| return the effect texture type | |
| virtual osg::Texture * | installEffectTexture (osg::Texture *baseTexture, int baseTexUnit, osg::StateSet *stateSet, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames) const |
| Install the effect texture from a list of possible effect texture names. | |
| virtual void | findEffectTexture (const std::string &baseTextureName, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames, const osg::Texture *baseTexture, osg::ref_ptr< osg::Texture > &effectTexture) const |
| Find the effect texture for this effect, if one exists. | |
Additional Inherited Members | |
Protected Member Functions inherited from makVrv::DtOsgEffectTextureController | |
| virtual | ~DtOsgEffectTextureController () |
| DTOR. | |
| virtual osgEarth::VirtualProgram * | installVirtualProgram (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName, const DtVirtualProgramParams ¶ms) const |
| installer helper function | |
| virtual void | applyDefaultShaderLODRanges (osgEarth::VirtualProgram *vp, const std::string &function) const |
Protected Attributes inherited from makVrv::DtOsgEffectTextureController | |
| const int | myEffectTextureType |
| const std::string | myEffectTypeCode |
| float | myDefaultMaxRange |
| const DtOsgFileCache & | myFileCache |
Installs and control bump mapping effects.
This is the grayscale image that store the height used for bump mapping Do not confuse it with normal map which use the 3 channel tangent space normal map
| makVrv::DtOsgBumpMapController::DtOsgBumpMapController | ( | const DtOsgFileCache & | fileCache | ) |
CTOR.
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virtual |
DTOR.
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virtual |
install shaders for a stateset if required by this effect.
Reimplemented from makVrv::DtOsgEffectTextureController.