Constructor & Destructor Documentation
| virtual makVrv::DtSoundObject::~DtSoundObject |
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| ) |
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virtual |
Member Function Documentation
| void makVrv::DtSoundObject::realize |
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std::string |
filename, |
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float |
decibels, |
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bool |
is3d, |
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bool |
isLooping, |
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makAudio::DtAbstractAudio::Priority |
priority |
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) |
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| void makVrv::DtSoundObject::setAttachedEntity |
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std::string |
networkId | ) |
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| void makVrv::DtSoundObject::play |
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| ) |
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| void makVrv::DtSoundObject::pause |
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| void makVrv::DtSoundObject::stop |
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| ) |
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| void makVrv::DtSoundObject::setRelativePosition |
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bool |
relative | ) |
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| void makVrv::DtSoundObject::setPosition |
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DtVector |
pos | ) |
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| void makVrv::DtSoundObject::setVelocity |
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DtVector |
vel | ) |
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| bool makVrv::DtSoundObject::shouldPlaySound |
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| ) |
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Member Data Documentation
| DtDe& makVrv::DtSoundObject::myDe |
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protected |
| DtUniqueID makVrv::DtSoundObject::myAttachedSceneObjectId |
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protected |
| makAudio::DtSound* makVrv::DtSoundObject::mySound |
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protected |
The documentation for this class was generated from the following file:
- /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.tot/include/vrvAudioCommon/DtSoundObject.h