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VR-Forces 4.7 Class Documentation
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The logic for the TreeRandomization page. More...
Public Member Functions | |
| DtTreeRandomizationLogic (DtDe &de, DtTreeRandomizationInterface &iFace, std::string def) | |
| CTOR. | |
| ~DtTreeRandomizationLogic () | |
| DTOR. | |
| void | slot_onTreeScaleRandomizationEnabledChanged (bool enabled) |
| Slot triggered when the interface's "enable tree scale randomization" state changes. | |
| void | slot_onTreeOrientationRandomizationChanged (bool enabled) |
| Slot triggered when the interface's "enable tree orientation randomization" state changes. | |
| void | slot_onTreeMinScaleChanged (double value) |
| Slot triggered when the interface's "min tree scale" changes. | |
| void | slot_onTreeMaxScaleChanged (double value) |
| Slot triggered when the interface's "max tree scale" changes. | |
| void | slot_onTerrainLoaded (const DtUnicode &pathTofile, bool reload) |
| Slot triggered when the terrain is loaded This reloads GUI settings when the terrain is reloaded. | |
Protected Member Functions | |
| void | sendSettingsToGui () |
Protected Attributes | |
| DtDe & | myDe |
| DtSignalConnectionManager | mySignals |
| DtTreeRandomizationInterface & | myInterface |
| std::string | myDefinition |
The logic for the TreeRandomization page.
| makVrv::DtTreeRandomizationLogic::DtTreeRandomizationLogic | ( | DtDe & | de, |
| DtTreeRandomizationInterface & | iFace, | ||
| std::string | def | ||
| ) |
CTOR.
| makVrv::DtTreeRandomizationLogic::~DtTreeRandomizationLogic | ( | ) |
DTOR.
| void makVrv::DtTreeRandomizationLogic::slot_onTreeScaleRandomizationEnabledChanged | ( | bool | enabled | ) |
Slot triggered when the interface's "enable tree scale randomization" state changes.
| void makVrv::DtTreeRandomizationLogic::slot_onTreeOrientationRandomizationChanged | ( | bool | enabled | ) |
Slot triggered when the interface's "enable tree orientation randomization" state changes.
| void makVrv::DtTreeRandomizationLogic::slot_onTreeMinScaleChanged | ( | double | value | ) |
Slot triggered when the interface's "min tree scale" changes.
| void makVrv::DtTreeRandomizationLogic::slot_onTreeMaxScaleChanged | ( | double | value | ) |
Slot triggered when the interface's "max tree scale" changes.
| void makVrv::DtTreeRandomizationLogic::slot_onTerrainLoaded | ( | const DtUnicode & | pathTofile, |
| bool | reload | ||
| ) |
Slot triggered when the terrain is loaded This reloads GUI settings when the terrain is reloaded.
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