VR-Forces 4.8 Class Documentation
Home
Modules
Namespaces
Classes
Files
Examples
Behavior Models
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
include
vrvIndirectRendering
DtDrawElementsIndirectCommand.h
Go to the documentation of this file.
1
/******************************************************************************
2
** Copyright (c) 2017 MAK Technologies, Inc.
3
** All rights reserved.
4
******************************************************************************/
5
9
10
#pragma once
11
12
namespace
makVrv
13
{
17
typedef
struct
{
18
GLuint
count
;
19
GLuint
instanceCount
;
20
GLuint
firstIndex
;
21
GLuint
baseVertex
;
22
GLuint
baseInstance
;
23
}
DtDrawElementsIndirectCommand
;
24
};
makVrv::DtDrawElementsIndirectCommand::baseVertex
GLuint baseVertex
Definition:
DtDrawElementsIndirectCommand.h:21
GLuint
unsigned int GLuint
Definition:
DtGlTextureBufferObject.h:17
makVrv::DtDrawElementsIndirectCommand::count
GLuint count
Definition:
DtDrawElementsIndirectCommand.h:18
makVrv::DtDrawElementsIndirectCommand::firstIndex
GLuint firstIndex
Definition:
DtDrawElementsIndirectCommand.h:20
makVrv::DtDrawElementsIndirectCommand::baseInstance
GLuint baseInstance
Definition:
DtDrawElementsIndirectCommand.h:22
makVrv::DtDrawElementsIndirectCommand::instanceCount
GLuint instanceCount
Definition:
DtDrawElementsIndirectCommand.h:19
makVrv::DtDrawElementsIndirectCommand
Indirect Command structure that OpenGL expects for Indirect Rendering See http://docs.gl/gl4/glDrawElementsIndirect.
Definition:
DtDrawElementsIndirectCommand.h:17
Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
Copyright © 2005-2020 MAK Technologies. All Rights Reserved (
www.mak.com
)