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DtEntityWheelUpdater.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
12 
13 #include <vrvCore/DtTickable.h>
14 
15 namespace makVrv
16 {
17  class DtOsgArticulatedModel;
18 
23  {
24  public:
27 
29  virtual ~DtEntityWheelUpdater();
30 
33  virtual void update(DtTime tNow);
34 
37  virtual void setWheelData(std::map<DtOsgArticulatedModel*, EntityWheelData>* wheelMap);
38 
39  private:
45  DtEntityWheelUpdater &operator=(const DtEntityWheelUpdater &);
46 
47  protected:
50  std::map<DtOsgArticulatedModel*, EntityWheelData>* myEntityWheelMap;
51  };
52 }
std::map< DtOsgArticulatedModel *, EntityWheelData > * myEntityWheelMap
Definition: DtEntityWheelUpdater.h:50
This is not a typical updater, instead of the usual 1 updater per entity, the DtEntityWheelManager ad...
Definition: DtEntityWheelUpdater.h:22
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains makVrv::DtEntityWheelManager class.
An abstract base class for objects that require updates.
Definition: DtTickable.h:26
Contains the declaration for makVrv::DtTickable.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtDe & myDe
Definition: DtEntityWheelUpdater.h:48
bool myShouldRotate
Definition: DtEntityWheelUpdater.h:49

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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