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DtGeometrySpecification.h File Reference

DtGeometrySpecification class declaration. More...

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Classes

class  makVrv::DtPerGeomInstance
 data that is both Per geometry and per instance such as switch states ***** Used on the GPU directly so make sure to keep this and the GLSL definition the same size ***** More...
 
struct  makVrv::DtGpuAxisAlignedBoundingBox
 Structure that stores the AABB for direct consumption by GPU for indirect rendering Its based on Vector4_32 (as opposed to DtAxisAlignedBoundingBox) This is so that this lines up with the GPU SSBO/buffers and can be consumed directly by the GPU. More...
 
struct  makVrv::DtGeometrySpecification
 Structure that is packed for consumption by GPU for indirect rendering. More...
 

Namespaces

 makVrv
 Declare & export the plugin initialization function (bool initDeModule(DtDe* de))
 

Typedefs

typedef std::vector
< DtPerGeomInstance > 
makVrv::DtPerGeomInstances
 
typedef std::vector
< DtGeometrySpecification > 
makVrv::DtGeometrySpecVector
 Each model type can have a number of geometries. More...
 

Detailed Description

DtGeometrySpecification class declaration.


Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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