![]() |
VR-Forces 4.8 Class Documentation
|
data that is both Per geometry and per instance such as switch states ***** Used on the GPU directly so make sure to keep this and the GLSL definition the same size ***** More...
Public Member Functions | |
| DtPerGeomInstance (int state, int geomOffset) | |
| CTOR. More... | |
Public Attributes | |
| int | myInstanceId |
| int | myGeometryOffset |
| int | mySwitchesOffBitMask |
| float | myPadding |
Private Member Functions | |
| DtPerGeomInstance () | |
| unimplemented default constructor More... | |
data that is both Per geometry and per instance such as switch states ***** Used on the GPU directly so make sure to keep this and the GLSL definition the same size *****
|
private |
unimplemented default constructor
| int makVrv::DtPerGeomInstance::myInstanceId |
| int makVrv::DtPerGeomInstance::myGeometryOffset |
| int makVrv::DtPerGeomInstance::mySwitchesOffBitMask |
| float makVrv::DtPerGeomInstance::myPadding |