16 #if !defined(Q_MOC_RUN)
21 #include <QtWidgets/QWidget>
28 class DtObjectsCountTreeLogic;
46 void refresh_widget();
49 void addEntityCounts(
const int individuals,
const int aggregates);
51 void subtractEntityCounts(
const int individuals,
const int aggregates);
52 void addDestroyedCounts(
const int destroyedEntities,
const int destroyedAggregates);
53 void subtractDestroyedCounts(
const int individualsDestroyed,
const int aggregatesDestroyed);
54 void addTacticalCounts(
const int waypoints,
const int routes,
const int areas,
const int obstacles,
55 const int disareas,
const int phaselines);
60 void slot_resize(
const QRect*
size);
61 void subtractOneTactical(
const QString& itemName);
voidpf void uLong size
Definition: ioapi.h:39
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:26
Contains DLL export macros.
Contains makVrv::DtObjectsCountTreeInterface class.
TacticalGraphicType
Enumeration for specifying different types of tactical graphics controls.
Definition: DtObjectsCountTreeInterface.h:30
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:24
Contains makVrv::DtObjectsCountTreeLogic class.
The interface used by the DtObjectsCountTreeWidget and the DtObjectsCountTreeLogic.
Definition: DtObjectsCountTreeInterface.h:26
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69