37 virtual bool loadScenarioDescription(
const DtFilename& file,
const std::map<std::string, std::string>& importData);
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: scenario.h:52
virtual DtScenarioDescriptionImporterExporter * clone()=0
Clone to create a new copy of the object. Will be used as a "clean" version for import.
This class is the interface for a scenario description importer/exporter.
Definition: scenarioDescriptionImporterExporter.h:27
virtual bool importFromSimulation(DtSimManager *, const std::map< std::string, std::string > &exportData, const DtMsdlHierarchyPropertyMappings &)=0
Imports from the simulation into internal structures.
virtual bool saveScenarioDescription(const DtFilename &file, const DtScenario &) const =0
Saves the scenario description information to the specified file.
This class is the base class for parsing out creation information from various textual formats...
Definition: createObjectParser.h:45
Definition: msdlHierarchyPropertyMappings.h:37
virtual std::string supportedExtensions()=0
Returns a space delimeted list of the extensions supported (i.e. "xml" or "csv txt") ...
virtual DtObjectParser * parser()=0
Returns parser, if doesn't exist yet will create it.
Definition: acoScenarioDescriptionImporterExporter.h:25
#define DT_DLL_vrfutil
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfutilDefines.h:34
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
virtual bool canImportFile(const DtFilename &)=0
Returns true if the supplied file can be loaded by this importer.
virtual bool importIntoSimulation(DtSimManager *)=0
Imports into the simulation.
virtual bool loadScenarioDescription(const DtFilename &file, const std::map< std::string, std::string > &importData)=0