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DtBallisticGunDescriptor Class Reference

DtBallisticGunDescriptor; a descriptor for the DtBallisticGun component. More...

Inheritance diagram for DtBallisticGunDescriptor:
Inheritance graph
[legend]

Public Member Functions

 DtBallisticGunDescriptor (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 constructor More...
 
 DtBallisticGunDescriptor (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtBallisticGunDescriptor (const DtBallisticGunDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtBallisticGunDescriptoroperator= (const DtBallisticGunDescriptor &orig)
 assignment More...
 
virtual ~DtBallisticGunDescriptor ()
 destructor More...
 
virtual DtString type () const
 Returns the type of component this descriptor describes. More...
 
virtual DtComponentDescriptorclone (DtReaderWriterRegistry *parentRegistry=NULL) const
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Determines whether or not to save the hit table or hit file out. More...
 
virtual DtReal muzzleSpeed () const
 Accessor/mutator for myMuzzleSpeed. More...
 
virtual void setMuzzleSpeed (DtReal muzzleSpeed)
 
virtual int roundsPerMagazine () const
 Accessor/mutator for myRoundsPerMagazine. More...
 
virtual void setRoundsPerMagazine (int roundsPerMagazine)
 
virtual int roundsPerMinute () const
 Accessor/mutator for myRoundsPerMinute. More...
 
virtual void setRoundsPerMinute (const int roundsPerMinute)
 
virtual DtReal extraTimeBetweenBursts () const
 Accessor/mutator for myExtraTimeBetweenBursts. More...
 
virtual void setExtraTimeBetweenBursts (const DtReal extraTimeBetweenBursts)
 
virtual bool startWithTracers () const
 Accessor/mutator for myStartWithTracers. More...
 
virtual void setStartWithTracers (const bool)
 
virtual const DtStringrangeName () const
 Accessor/mutator for myRangeName. More...
 
virtual void setRangeName (const DtString &rangeName)
 
virtual DtReal elevationRate () const
 Accessor/mutator for myElevationRate. More...
 
virtual void setElevationRate (DtReal pElevationRate)
 
virtual bool isElevationRateSpecified () const
 
virtual DtReal maxElevationRange () const
 Accessor/mutator for myMaxElevationRange. More...
 
virtual void setMaxElevationRange (DtReal pElevationRange)
 
virtual bool isMaxElevationRangeSpecified () const
 
virtual DtReal minElevationRange () const
 Accessor/mutator for myMinElevationRange. More...
 
virtual void setMinElevationRange (DtReal pElevationRange)
 
virtual bool isMinElevationRangeSpecified () const
 
virtual DtReal neutralElevation () const
 Accessor/mutator for myNeutralElevation. More...
 
virtual void setNeutralElevation (DtReal elevation)
 
virtual bool isNeutralElevationSpecified () const
 
virtual const DtVectormuzzleOffset () const
 Accessor/mutator for myMuzzleOffset. More...
 
virtual void setMuzzleOffset (const DtVector &muzzleOffset)
 
virtual bool isMuzzleOffsetSpecified () const
 
virtual bool velocityCheck () const
 Accessor/mutator for myVelocityCheck. More...
 
virtual void setVelocityCheck (bool check)
 
virtual const DtStringhitProbabilityFilename ()
 Accessor/mutator for myHitProbabilityFile. More...
 
virtual void setHitProbabilityFilename (const DtString &filename)
 
virtual const
DtRangeProbabilityTable
hitProbabilityTable () const
 Accessor/mutator for myHitProbabilityTable. More...
 
virtual void setHitProbabilityTable (const DtRangeProbabilityTable &table)
 
virtual bool detonateOnMiss () const
 Accessor/mutator for myDetonateOnMiss. More...
 
virtual void setDetonateOnMiss (bool detonateOnMiss)
 
virtual bool hitOwnForce () const
 Accessor/mutator for myHitOwnForce. More...
 
virtual void setHitOwnForce (bool hitOwnForce)
 
virtual int roundsPerDetonation () const
 Accessor/mutator for myRoundsPerDetonation. More...
 
virtual void setRoundsPerDetonation (const int rpd)
 
virtual double maxSkillLevelEffect () const
 Accessor/mutator for myMaxSkillLevelEffect. More...
 
virtual void setMaxSkillLevelEffect (const double teffect)
 
virtual double burstCep () const
 Accessor/mutator for myBurstCep. More...
 
virtual void setBurstCep (const double radius)
 
- Public Member Functions inherited from DtActuatorComponentDescriptor
 DtActuatorComponentDescriptor (const DtString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 constructor More...
 
 DtActuatorComponentDescriptor (const DtSymbolString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtActuatorComponentDescriptor (const DtActuatorComponentDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtActuatorComponentDescriptoroperator= (const DtActuatorComponentDescriptor &orig)
 assignment More...
 
virtual ~DtActuatorComponentDescriptor ()
 destructor More...
 
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op. More...
 
virtual void setDefaultArtPartDescriptorList (const DtSimArtPartDescriptorList &artPartDescriptorList)
 Accessor/mutator for #myArtPartDescriptorList. More...
 
virtual const
DtSimArtPartDescriptorList
defaultArtPartDescriptorList () const
 
virtual
DtSimArtPartDescriptorList
defaultArtPartDescriptorList ()
 
virtual void setArtPartTypes (const ArtPartTypeSet &partTypes)
 Accessor/mutator for myArtPartTypes. More...
 
virtual const ArtPartTypeSetartPartTypes () const
 
virtual DtArtPartType firstArtPartType () const
 
- Public Member Functions inherited from DtComponentDescriptor
 DtComponentDescriptor (const DtComponentDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtComponentDescriptoroperator= (const DtComponentDescriptor &orig)
 assignment More...
 
virtual ~DtComponentDescriptor ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 Overrides base class putData to output our type. More...
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actually stored. More...
 
virtual bool init ()
 Base class init does nothing, but will be called by createComponentDescriptor(), allowing derived classes to do memory allocation if necessary. More...
 
bool operator== (const DtComponentDescriptor &) const
 
 DtComponentDescriptor (const DtString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtComponentDescriptor (const DtSymbolString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 
virtual void setComponentType (const DtString &componentType)
 Type of DtSimComponent this descriptor is associated with. More...
 
virtual const DtStringcomponentType () const
 
virtual void setMinTickPeriod (DtReal minTickPeriod)
 
virtual DtReal minTickPeriod () const
 
virtual void setMinTickPeriodVariance (DtReal minTickPeriodVariance)
 
virtual DtReal minTickPeriodVariance () const
 
virtual void setTickPeriodUsesRealTime (bool value)
 Accessor/mutator for myTickPeriodUsesRealTime. More...
 
virtual bool tickPeriodUsesRealTime () const
 
virtual const DtStringprocessStateRepositoryName () const
 Name which this component will assign to its PSR. More...
 
virtual void setProcessStateRepositoryName (const DtString &name)
 
virtual const DtStringprocessStateRepositoryType () const
 Type of PSR this component will create. More...
 
virtual void setProcessStateRepositoryType (const DtString &type)
 
virtual void setIsEnabled (bool yesNo)
 Is the component enabled or not. More...
 
virtual bool isEnabled () const
 
virtual void setDebugActive (bool active)
 Should detailed debug info be printed for this component. More...
 
virtual bool debugActive () const
 
virtual void setMinTaskVisualizationTickPeriod (DtReal minTickPeriod)
 
virtual DtReal minTaskVisualizationTickPeriod () const
 
virtual void setTaskVisualizationsEnabled (bool enabled)
 
virtual bool taskVisualizationsEnabled () const
 
virtual void setCreateComponent (bool yesNo)
 Should the component be created or not. More...
 
virtual bool createComponent () const
 
virtual void setCreateOnRemoteObject (bool yesNo)
 Whether or not this component is created on remote versions of the object. More...
 
virtual bool createOnRemoteObject () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor More...
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream. More...
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor More...
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator More...
 
bool operator== (const DtReaderWriter &) const
 Equivalence operator. More...
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 destructor More...
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file. More...
 
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op. More...
 
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op. More...
 
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op. More...
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More...
 
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object. More...
 
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object. More...
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 Set read-only flag. More...
 
bool isReadonly () const
 
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More...
 
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment. More...
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false. More...
 
virtual void setName (const DtString &)
 Set the name of the object. More...
 
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is. More...
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable. More...
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children. More...
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain. More...
 
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference. More...
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More...
 
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated. More...
 
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time. More...
 
virtual bool changedSinceLastChecked ()
 Returns true if this objects value has changed since the last time this function was called. More...
 
virtual bool peekChangedSinceLastChecked () const
 Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More...
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values. More...
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere. More...
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively. More...
 
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference. More...
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified. More...
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More...
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here. More...
 
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object. More...
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More...
 
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename. More...
 
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid. More...
 
virtual bool fromXmlFile (const DtFilename &)
 Restores object from given xml file. More...
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data. More...
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference. More...
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value. More...
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More...
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference. More...
 

Static Public Member Functions

static DtComponentDescriptorcreator ()
 
- Static Public Member Functions inherited from DtActuatorComponentDescriptor
static DtComponentDescriptorcreator ()
 
- Static Public Member Functions inherited from DtComponentDescriptor
static void addComponentDescriptorCreatorFcn (const DtString &type, DtComponentDescriptorCreatorFcn fcn)
 Adds a given component descriptor creation function and corresponding type (defined in compDescTypes.h) to the DtComponentDescriptorFactory. More...
 
static DtComponentDescriptorcreateComponentDescriptor (DtlObjPtr mtlStream, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Creates and initializes a component descriptor when reading in from an MTL (MAK Technologies Lisp) file (i.e. More...
 
static DtComponentDescriptorcreateComponentDescriptor (const char *pName)
 Creates and initializes a new instance of this class. More...
 
static DtComponentDescriptorcreator ()
 
static
DtComponentDescriptorFactory
factory ()
 The factory for creating objects of type DtComponentDescriptor. More...
 
static void setFactory (DtComponentDescriptorFactory *factory)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 The type that is used when archiving to an XML stream. More...
 
static const DtFilename & appPath ()
 Gets the current working directory. More...
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory. More...
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 Given a filename, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 Given a xml string, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 Given a xml environment, returns a newly created reader/writer object from the object found within. More...
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP. More...
 

Protected Member Functions

 DtBallisticGunDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtActuatorComponentDescriptor
 DtActuatorComponentDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtComponentDescriptor
 DtComponentDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter. More...
 

Protected Attributes

parameters

These parameters are available for setting in the OPD files.

DtRwReal myElevationRate
 Parameter Name: max-elevation-rate
Parameter Description: The elevation rate for the gun. More...
 
DtRwReal myMaxElevationRange
 Parameter Name: max-elevation-range
Parameter Description: The maximum elevation angle for the gun. More...
 
DtRwReal myMinElevationRange
 Parameter Name: min-elevation-range
Parameter Description: The minimum elevation angle for the gun. More...
 
DtRwReal myNeutralElevation
 Parameter Name: neutral-elevation
Parameter Description: The elevation that the gun starts at, and returns to when there are no targets. More...
 
DtRwReal myMuzzleSpeed
 Parameter Name: muzzle-speed
Parameter Description: This is used to find the muzzle velocity vector for the fire pdu and determine flyout time. More...
 
DtRwInt myRoundsPerMagazine
 Parameter Name: rounds-per-magazine
Parameter Description: This parameter allows modeling magazines that permit multiple shots/bursts before becoming unloaded. More...
 
DtRwInt myRoundsPerMinute
 Parameter Name: rounds-per-minute
Parameter Description: This parameter determines the gun cyclic rate when firing a burst. More...
 
DtRwReal myExtraTimeBetweenBursts
 Parameter Name: extra-time-between-bursts
Parameter Description: This parameter defines the extra time required between bursts before the gun is ready to fire again. More...
 
DtRwBoolean myStartWithTracers
 Parameter Name: start-with-tracers
Parameter Description: This parameter determines whether the gun will use tracers when the gun is first created. More...
 
DtRwOffsetVector myMuzzleOffset
 Parameter Name: muzzle-offset
Parameter Description: This vector is an offset used to set the position of a fire PDU/interaction when the gun is fired. More...
 
DtRwBoolean myVelocityCheck
 Parameter Name: velocity-affects-hit-chance
Parameter Description: This parameter determines whether or not the relative velocity between the shooter and the target will affect the chance of hitting the target. More...
 
DtReaderWriterFile myHitProbabilityFile
 Parameter Name: hit-probability-file
Parameter Description: The file name of the hit probability table used to determine if a target was hit. More...
 
DtRangeProbabilityTable myHitProbabilityTable
 Parameter Name: hit-probability-table
Parameter Description: Table containing entries for probability of a hit versus target entity type and range. More...
 
DtRwString myRangeName
 Name given to any range item associated with this descriptor. More...
 
DtRwBoolean myDetonateOnMiss
 Parameter Name: detonate-on-miss
Parameter Description: This parameter determines whether or not a detonation interaction should be created when a shot misses. More...
 
DtRwBoolean myHitOwnForce
 Parameter Name: hit-own-force
Parameter Description: This parameter determines whether or not an entity of own force will be hit when a shot misses. More...
 
DtRwInt myRoundsPerDetonation
 Parameter Name: rounds-per-detonation
Parameter Description: This parameter determines how many rounds can be in one detonation interaction/PDU. More...
 
DtRwReal myBurstCep
 Parameter Name: burst-cep
Parameter Description: This parameter (CEP) defines the radius of the circle at a range of 1 meter that will contain 50% of the rounds of the burst. More...
 
DtRwReal myMaxSkillLevelEffect
 Parameter Name: max-skill-level-effect
Parameter Description: This parameter describes the maximum effect on the hit probability based on the skill level of the entity. More...
 
- Protected Attributes inherited from DtActuatorComponentDescriptor
ArtPartTypeSet myArtPartTypes
 List of configured articulated parts types associated with this actuator. More...
 
DtSimArtPartDescriptorList myDefaultArtPartDescriptorList
 Parameter Name: default-art-part-list
Parameter Description: This parameter describes the default articulated part settings used by this actuator. More...
 
- Protected Attributes inherited from DtComponentDescriptor
DtRwString myComponentType
 Parameter Name: component-type
Parameter Description: String identifying type of component. More...
 
DtRwReal myMinTickPeriod
 Parameter Name: min-tick-period
Parameter Description: Average tick period for this component. More...
 
DtRwReal myMinTickPeriodVariance
 Parameter Name: min-tick-period-variance
Parameter Description: A time range for the tick period. More...
 
DtRwBoolean myTickPeriodUsesRealTime
 Parameter Name: tick-period-uses-real-time
Parameter Description: Specified whether the component uses real-time (instead of simulation-time) to determine when it is time to tick. More...
 
DtRwString myProcessStateRepositoryName
 Parameter Name: process-state-repository-name
Parameter Description: Name of the process state repository associated with this component. More...
 
DtRwString myProcessStateRepositoryType
 Parameter Name: process-state-repository-type
Parameter Description: Type of the process state repository associated with this component. More...
 
DtRwBoolean myIsEnabled
 Parameter Name: is-enabled
Parameter Description: Is the component enabled (allowed to tick) or not. More...
 
DtRwBoolean myDebug
 This parameter defaults to false. More...
 
DtRwReal myMinTaskVisualizationTickPeriod
 Parameter Name: min-task-visualization-tick-period
Parameter Description: Average tick period for this component's task visualizations. More...
 
DtRwBoolean myTaskVisualizationsEnabled
 Parameter Name: task-visualizations-enabled
Parameter Description: Whether this component's task visualizations are enabled. More...
 
DtRwBoolean myCreateComponent
 
DtRwBoolean myCreateOnRemoteObject
 Parameter Name: create-on-remote-object
Parameter Description: If true, this component will be created on remote objects as well as local. More...
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object. More...
 
bool myInvalid
 Set to true if there is a problem reading this item. More...
 
bool myChangedFlag
 Set to true when value changes Set to false when value checked with changedSinceLastChecked. More...
 

Additional Inherited Members

- Public Types inherited from DtActuatorComponentDescriptor
typedef std::set< DtArtPartType > ArtPartTypeSet
 
- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Static Protected Attributes inherited from DtComponentDescriptor
static
DtComponentDescriptorFactory
myFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Detailed Description

DtBallisticGunDescriptor; a descriptor for the DtBallisticGun component.

A DtComponentDescriptor that has additional information needed for providing parameters to the ballistic gun model – hit probabilities, muzzle offset, and muzzle velocity.

The muzzleSpeed() and setMuzzleSpeed() member functions are used for the muzzle velocity specified in VR-Link fire interactions.

Constructor & Destructor Documentation

DtBallisticGunDescriptor::DtBallisticGunDescriptor ( const DtString name,
DtReaderWriterRegistry parentRegistry = NULL 
)

constructor

DtBallisticGunDescriptor::DtBallisticGunDescriptor ( const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = NULL 
)
DtBallisticGunDescriptor::DtBallisticGunDescriptor ( const DtBallisticGunDescriptor orig,
DtReaderWriterRegistry parentRegistry = NULL 
)

copy constructor

virtual DtBallisticGunDescriptor::~DtBallisticGunDescriptor ( )
virtual

destructor

DtBallisticGunDescriptor::DtBallisticGunDescriptor ( )
protected

default constructor; not implemented

Member Function Documentation

DtBallisticGunDescriptor& DtBallisticGunDescriptor::operator= ( const DtBallisticGunDescriptor orig)

assignment

virtual DtString DtBallisticGunDescriptor::type ( ) const
virtual

Returns the type of component this descriptor describes.

Used to create the descriptor on read from an mtl file. Component descriptor type strings are defined in compDescTypes.h.

Returns
DtBallisticGunDescriptorType

Reimplemented from DtActuatorComponentDescriptor.

Reimplemented in DtHumanGunActuatorDescriptor.

virtual DtComponentDescriptor* DtBallisticGunDescriptor::clone ( DtReaderWriterRegistry parentRegistry = NULL) const
virtual

Reimplemented from DtActuatorComponentDescriptor.

Reimplemented in DtHumanGunActuatorDescriptor.

virtual DtReal DtBallisticGunDescriptor::muzzleSpeed ( ) const
virtual

Accessor/mutator for myMuzzleSpeed.

virtual void DtBallisticGunDescriptor::setMuzzleSpeed ( DtReal  muzzleSpeed)
virtual
virtual int DtBallisticGunDescriptor::roundsPerMagazine ( ) const
virtual

Accessor/mutator for myRoundsPerMagazine.

virtual void DtBallisticGunDescriptor::setRoundsPerMagazine ( int  roundsPerMagazine)
virtual
virtual int DtBallisticGunDescriptor::roundsPerMinute ( ) const
virtual

Accessor/mutator for myRoundsPerMinute.

virtual void DtBallisticGunDescriptor::setRoundsPerMinute ( const int  roundsPerMinute)
virtual
virtual DtReal DtBallisticGunDescriptor::extraTimeBetweenBursts ( ) const
virtual

Accessor/mutator for myExtraTimeBetweenBursts.

virtual void DtBallisticGunDescriptor::setExtraTimeBetweenBursts ( const DtReal  extraTimeBetweenBursts)
virtual
virtual bool DtBallisticGunDescriptor::startWithTracers ( ) const
virtual

Accessor/mutator for myStartWithTracers.

virtual void DtBallisticGunDescriptor::setStartWithTracers ( const bool  )
virtual
virtual const DtString& DtBallisticGunDescriptor::rangeName ( ) const
virtual

Accessor/mutator for myRangeName.

virtual void DtBallisticGunDescriptor::setRangeName ( const DtString rangeName)
virtual
virtual DtReal DtBallisticGunDescriptor::elevationRate ( ) const
virtual

Accessor/mutator for myElevationRate.

virtual void DtBallisticGunDescriptor::setElevationRate ( DtReal  pElevationRate)
virtual
virtual bool DtBallisticGunDescriptor::isElevationRateSpecified ( ) const
virtual
virtual DtReal DtBallisticGunDescriptor::maxElevationRange ( ) const
virtual

Accessor/mutator for myMaxElevationRange.

virtual void DtBallisticGunDescriptor::setMaxElevationRange ( DtReal  pElevationRange)
virtual
virtual bool DtBallisticGunDescriptor::isMaxElevationRangeSpecified ( ) const
virtual
virtual DtReal DtBallisticGunDescriptor::minElevationRange ( ) const
virtual

Accessor/mutator for myMinElevationRange.

virtual void DtBallisticGunDescriptor::setMinElevationRange ( DtReal  pElevationRange)
virtual
virtual bool DtBallisticGunDescriptor::isMinElevationRangeSpecified ( ) const
virtual
virtual DtReal DtBallisticGunDescriptor::neutralElevation ( ) const
virtual

Accessor/mutator for myNeutralElevation.

virtual void DtBallisticGunDescriptor::setNeutralElevation ( DtReal  elevation)
virtual
virtual bool DtBallisticGunDescriptor::isNeutralElevationSpecified ( ) const
virtual
virtual const DtVector& DtBallisticGunDescriptor::muzzleOffset ( ) const
virtual

Accessor/mutator for myMuzzleOffset.

virtual void DtBallisticGunDescriptor::setMuzzleOffset ( const DtVector muzzleOffset)
virtual
virtual bool DtBallisticGunDescriptor::isMuzzleOffsetSpecified ( ) const
virtual
virtual bool DtBallisticGunDescriptor::velocityCheck ( ) const
virtual

Accessor/mutator for myVelocityCheck.

virtual void DtBallisticGunDescriptor::setVelocityCheck ( bool  check)
virtual
virtual const DtString& DtBallisticGunDescriptor::hitProbabilityFilename ( )
virtual

Accessor/mutator for myHitProbabilityFile.

virtual void DtBallisticGunDescriptor::setHitProbabilityFilename ( const DtString filename)
virtual
virtual const DtRangeProbabilityTable& DtBallisticGunDescriptor::hitProbabilityTable ( ) const
virtual

Accessor/mutator for myHitProbabilityTable.

virtual void DtBallisticGunDescriptor::setHitProbabilityTable ( const DtRangeProbabilityTable table)
virtual
virtual bool DtBallisticGunDescriptor::detonateOnMiss ( ) const
virtual

Accessor/mutator for myDetonateOnMiss.

virtual void DtBallisticGunDescriptor::setDetonateOnMiss ( bool  detonateOnMiss)
virtual
virtual bool DtBallisticGunDescriptor::hitOwnForce ( ) const
virtual

Accessor/mutator for myHitOwnForce.

virtual void DtBallisticGunDescriptor::setHitOwnForce ( bool  hitOwnForce)
virtual
virtual int DtBallisticGunDescriptor::roundsPerDetonation ( ) const
virtual

Accessor/mutator for myRoundsPerDetonation.

virtual void DtBallisticGunDescriptor::setRoundsPerDetonation ( const int  rpd)
virtual
virtual double DtBallisticGunDescriptor::maxSkillLevelEffect ( ) const
virtual

Accessor/mutator for myMaxSkillLevelEffect.

virtual void DtBallisticGunDescriptor::setMaxSkillLevelEffect ( const double  teffect)
virtual
virtual double DtBallisticGunDescriptor::burstCep ( ) const
virtual

Accessor/mutator for myBurstCep.

The radius of a circle within which 50% of the rounds of a burst will pass, at 1m range.

virtual void DtBallisticGunDescriptor::setBurstCep ( const double  radius)
virtual
static DtComponentDescriptor* DtBallisticGunDescriptor::creator ( )
static

Returns
Newly created instance of this class, with an empty DtReaderWriter name. Creation methods are registered with a DtComponentDescriptorFactory, so they can be created on demand as they are read in from a parameter database file.
virtual void DtBallisticGunDescriptor::getSelf ( DtlObjPtr  args,
const DtReaderWriter::SearchPaths searchPaths,
const DtVariableBindingsList variableBindings 
)
virtual

Determines whether or not to save the hit table or hit file out.

Reimplemented from DtReaderWriter.

Member Data Documentation

DtRwReal DtBallisticGunDescriptor::myElevationRate
protected

Parameter Name: max-elevation-rate
Parameter Description: The elevation rate for the gun.


Parameter Default Value: 0.0
Parameter Units: radians/second

DtRwReal DtBallisticGunDescriptor::myMaxElevationRange
protected

Parameter Name: max-elevation-range
Parameter Description: The maximum elevation angle for the gun.

Assumed to be between 0.0 and +pi/2.
Parameter Default Value: 0.0
Parameter Units: radians

DtRwReal DtBallisticGunDescriptor::myMinElevationRange
protected

Parameter Name: min-elevation-range
Parameter Description: The minimum elevation angle for the gun.

Assumed to be between 0.0 and -pi/2.
Parameter Default Value: 0.0
Parameter Units: radians

DtRwReal DtBallisticGunDescriptor::myNeutralElevation
protected

Parameter Name: neutral-elevation
Parameter Description: The elevation that the gun starts at, and returns to when there are no targets.

Parameter Default Value: 0.0
Parameter Units: radians

DtRwReal DtBallisticGunDescriptor::myMuzzleSpeed
protected

Parameter Name: muzzle-speed
Parameter Description: This is used to find the muzzle velocity vector for the fire pdu and determine flyout time.

In body coordinates of the gun (may be an articulated part, or the entity itself).
Parameter Default Value: 0.0
Parameter Units: meters/second

DtRwInt DtBallisticGunDescriptor::myRoundsPerMagazine
protected

Parameter Name: rounds-per-magazine
Parameter Description: This parameter allows modeling magazines that permit multiple shots/bursts before becoming unloaded.

The gun system only pays the reloading time cost when the magazine is empty.
Parameter default value: 1
Parameter unit: Rounds per magazine

DtRwInt DtBallisticGunDescriptor::myRoundsPerMinute
protected

Parameter Name: rounds-per-minute
Parameter Description: This parameter determines the gun cyclic rate when firing a burst.

It is used to determine the length (time) of a burst.
Parameter default value: 500
Parameter unit: Rounds per minute.

DtRwReal DtBallisticGunDescriptor::myExtraTimeBetweenBursts
protected

Parameter Name: extra-time-between-bursts
Parameter Description: This parameter defines the extra time required between bursts before the gun is ready to fire again.

This can be used, for example, to define a cooling off period to prevent the gun from overheating. Most semi-auto and single-shot weapons should leave this 0.
Parameter default value: 0
Parameter unit: seconds

DtRwBoolean DtBallisticGunDescriptor::myStartWithTracers
protected

Parameter Name: start-with-tracers
Parameter Description: This parameter determines whether the gun will use tracers when the gun is first created.

That is, when a munition is selected in the ammunition selection table, the tracer-type, if specified in that table, will be entered in the fire and detonation interactions instead of the munition-type. After the gun is created, the use of tracers can be turned on and off with the set-tracer-use command.
Parameter Default Value: false
Parameter Unit:

DtRwOffsetVector DtBallisticGunDescriptor::myMuzzleOffset
protected

Parameter Name: muzzle-offset
Parameter Description: This vector is an offset used to set the position of a fire PDU/interaction when the gun is fired.

If an articulated part has been specified to represent the gun, then this offset is in the body coordinate system of the gun articulated part. If no articulated part is specified to represent the gun, then this offset is in the body coordinate system of the entity. In a body coordinate system, the axes are specified as follows:

  • x-axis points out of the 'front' of the object
  • y-axis points out of the 'side' of the object
  • z-axis points out of the 'bottom' of the object Parameter Default Value: 0.0
    Parameter Units: meters
DtRwBoolean DtBallisticGunDescriptor::myVelocityCheck
protected

Parameter Name: velocity-affects-hit-chance
Parameter Description: This parameter determines whether or not the relative velocity between the shooter and the target will affect the chance of hitting the target.


Parameter Default Value: false

DtReaderWriterFile DtBallisticGunDescriptor::myHitProbabilityFile
protected

Parameter Name: hit-probability-file
Parameter Description: The file name of the hit probability table used to determine if a target was hit.


Parameter Default Value: ""

DtRangeProbabilityTable DtBallisticGunDescriptor::myHitProbabilityTable
protected

Parameter Name: hit-probability-table
Parameter Description: Table containing entries for probability of a hit versus target entity type and range.


Parameter Default Value:

DtRwString DtBallisticGunDescriptor::myRangeName
protected

Name given to any range item associated with this descriptor.

Parameter Default Value:

DtRwBoolean DtBallisticGunDescriptor::myDetonateOnMiss
protected

Parameter Name: detonate-on-miss
Parameter Description: This parameter determines whether or not a detonation interaction should be created when a shot misses.


Parameter Default Value: true

DtRwBoolean DtBallisticGunDescriptor::myHitOwnForce
protected

Parameter Name: hit-own-force
Parameter Description: This parameter determines whether or not an entity of own force will be hit when a shot misses.


Parameter Default Value: true

DtRwInt DtBallisticGunDescriptor::myRoundsPerDetonation
protected

Parameter Name: rounds-per-detonation
Parameter Description: This parameter determines how many rounds can be in one detonation interaction/PDU.

If the burst size is greater than this, then more than one detonation is created.
Parameter Default Value: 100

DtRwReal DtBallisticGunDescriptor::myBurstCep
protected

Parameter Name: burst-cep
Parameter Description: This parameter (CEP) defines the radius of the circle at a range of 1 meter that will contain 50% of the rounds of the burst.

Burst detonations beyond the first detonation will be randomly placed according to this error parameter.
Parameter Default Value: 0.01

DtRwReal DtBallisticGunDescriptor::myMaxSkillLevelEffect
protected

Parameter Name: max-skill-level-effect
Parameter Description: This parameter describes the maximum effect on the hit probability based on the skill level of the entity.

No training will have the maximum effect on the hit probablity
Parameter Default Value: 0.25 a 25% reduction on the hit probability


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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