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VR-Forces 4.8 Class Documentation
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A DtComponentSignaler holds various signals that can be caught by the DtCigiDriver so that it can change various settings in the IG. More...
Public Member Functions | |
| DtComponentSignaler () | |
| virtual | ~DtComponentSignaler () |
Public Attributes | |
| boost::signal< void(bool)> | signal_wireFrameRenderingSet |
| Signal raised when a (System) Component Control Packet arrives with wireframe mode. More... | |
| boost::signal< void(bool)> | signal_performanceOverlaySet |
| Signal raised when a (System) Component Control Packet arrives with performance overlay mode. More... | |
| boost::signal< void(bool, int)> | signal_shadowsSet |
| Signal raised when a (System) Component Control Packet arrives with shadow settings. More... | |
| boost::signal< void(float scale, float highLodAngle)> | signal_pagerLodControlSet |
| Signal raised when a (System) Component Control Packet arrives with Pager LOD Scale and high LOD angle. More... | |
| boost::signal< void(int viewId, float magValue, bool isViewGroup)> | signal_viewMagnificationSet |
| Signal raised when a (View) Component Control Packet arrives with view magnification. More... | |
| boost::signal< void(int viewId, float lodScale, bool isViewGroup)> | signal_lodScaleSet |
| Signal raised when a (View) Component Control Packet arrives with lod scaling. More... | |
| boost::signal< void(int viewId, int viewGroup, DtUniqueID entityId, unsigned int artPartId)> | signal_attachViewToArtPart |
| Signal raised when a Componenet Control attaches a View/ViewGroup to an articulated part on an entity. More... | |
| boost::signal< void(bool, int, double)> | signal_precipitationSet |
| Signal raised when a Weather Control Packet arrives with precipitation data. More... | |
| boost::signal< void(float)> | signal_windDirectionChanged |
| Signal raised when a Weather Control Packet arrives with wind direction data. More... | |
| boost::signal< void(float)> | signal_windSpeedChanged |
| Signal raised when a Weather Control Packet arrives with wind speed data. More... | |
| boost::signal< void(float)> | signal_visibilityChanged |
| Signal raised when a Weather Control Packet arrives with visibility data. More... | |
| boost::signal< void(float, float)> | signal_waterCurrentSpeedAndDirectionSet |
| Signal raised when a Component Control Packet arrives with tidal curremt information (used for tidal wakes on buoys and beacons) More... | |
| boost::signal< void(std::string, float, float, float, float)> | signal_lightPointGroupColorSet |
| Signal raised when a Component Control Packet arrives with light point group information (used for setting the light point group color) More... | |
| boost::signal< void(bool)> | signal_windDrivenSeaStateSet |
| Signal raises when a maritime packet arrives and changes whether the sea state is wind driven. More... | |
| boost::signal< void(float)> | signal_waterSurfaceTransparencySet |
| Signal raises when a maritime packet arrives and sets the water surface clarity. More... | |
| boost::signal< void(bool)> | signal_waterChoppinessSet |
| Signal raises when a maritime packet arrives and sets the the choppiness from the white cap enable 0 or 1. More... | |
| boost::signal< void(float)> | signal_seaLevelSet |
| Signal raises when a maritime packet arrives and changes whether the sea height/level is set. More... | |
| boost::signal< void(int)> | signal_seaStateSet |
| Signal raised when a wave control packet is processed The douglas Sea state is calculated from the wave height and direction. More... | |
| boost::signal< void(float)> | signal_seaStateDirectionSet |
| Signal raise when a wave control packet is processed and changes the direction of the sea state. More... | |
| boost::signal< void(int)> | signal_seaSwellStateSet |
| Signal raise when a wave control packet is processed and changes the sea swell value. More... | |
| boost::signal< void(float)> | signal_seaSwellStateDirectionSet |
| Signal raise when a wave control packet is processed and changes the direction of the sea swell. More... | |
A DtComponentSignaler holds various signals that can be caught by the DtCigiDriver so that it can change various settings in the IG.
| makVrv::DtComponentSignaler::DtComponentSignaler | ( | ) |
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virtual |
| boost::signal<void(bool)> makVrv::DtComponentSignaler::signal_wireFrameRenderingSet |
Signal raised when a (System) Component Control Packet arrives with wireframe mode.
| boost::signal<void(bool)> makVrv::DtComponentSignaler::signal_performanceOverlaySet |
Signal raised when a (System) Component Control Packet arrives with performance overlay mode.
Signal raised when a (System) Component Control Packet arrives with shadow settings.
| boost::signal<void(float scale, float highLodAngle)> makVrv::DtComponentSignaler::signal_pagerLodControlSet |
Signal raised when a (System) Component Control Packet arrives with Pager LOD Scale and high LOD angle.
| boost::signal<void(int viewId, float magValue, bool isViewGroup)> makVrv::DtComponentSignaler::signal_viewMagnificationSet |
Signal raised when a (View) Component Control Packet arrives with view magnification.
| boost::signal<void(int viewId, float lodScale, bool isViewGroup)> makVrv::DtComponentSignaler::signal_lodScaleSet |
Signal raised when a (View) Component Control Packet arrives with lod scaling.
| boost::signal<void( int viewId, int viewGroup, DtUniqueID entityId, unsigned int artPartId )> makVrv::DtComponentSignaler::signal_attachViewToArtPart |
Signal raised when a Componenet Control attaches a View/ViewGroup to an articulated part on an entity.
Signal raised when a Weather Control Packet arrives with precipitation data.
| boost::signal<void (float)> makVrv::DtComponentSignaler::signal_windDirectionChanged |
Signal raised when a Weather Control Packet arrives with wind direction data.
| boost::signal<void (float)> makVrv::DtComponentSignaler::signal_windSpeedChanged |
Signal raised when a Weather Control Packet arrives with wind speed data.
| boost::signal<void (float)> makVrv::DtComponentSignaler::signal_visibilityChanged |
Signal raised when a Weather Control Packet arrives with visibility data.
| boost::signal<void (float, float)> makVrv::DtComponentSignaler::signal_waterCurrentSpeedAndDirectionSet |
Signal raised when a Component Control Packet arrives with tidal curremt information (used for tidal wakes on buoys and beacons)
| boost::signal<void(std::string, float, float, float, float)> makVrv::DtComponentSignaler::signal_lightPointGroupColorSet |
Signal raised when a Component Control Packet arrives with light point group information (used for setting the light point group color)
| boost::signal<void( bool )> makVrv::DtComponentSignaler::signal_windDrivenSeaStateSet |
Signal raises when a maritime packet arrives and changes whether the sea state is wind driven.
| boost::signal<void( float )> makVrv::DtComponentSignaler::signal_waterSurfaceTransparencySet |
Signal raises when a maritime packet arrives and sets the water surface clarity.
| boost::signal<void( bool )> makVrv::DtComponentSignaler::signal_waterChoppinessSet |
Signal raises when a maritime packet arrives and sets the the choppiness from the white cap enable 0 or 1.
| boost::signal<void( float )> makVrv::DtComponentSignaler::signal_seaLevelSet |
Signal raises when a maritime packet arrives and changes whether the sea height/level is set.
| boost::signal<void( int )> makVrv::DtComponentSignaler::signal_seaStateSet |
Signal raised when a wave control packet is processed The douglas Sea state is calculated from the wave height and direction.
| boost::signal<void( float )> makVrv::DtComponentSignaler::signal_seaStateDirectionSet |
Signal raise when a wave control packet is processed and changes the direction of the sea state.
| boost::signal<void( int )> makVrv::DtComponentSignaler::signal_seaSwellStateSet |
Signal raise when a wave control packet is processed and changes the sea swell value.
| boost::signal<void( float )> makVrv::DtComponentSignaler::signal_seaSwellStateDirectionSet |
Signal raise when a wave control packet is processed and changes the direction of the sea swell.