Extract Ocean logic.
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| virtual makVrv::DtExtractOceanLogic::~DtExtractOceanLogic |
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| void makVrv::DtExtractOceanLogic::extractOcean |
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const std::string & |
searchExp, |
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bool |
isRegEx |
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Build the search candidates from the patch object.
The boolean parameter is used so we can attach to an extraction signal that may be raised if no extraction takes place (which should be a no-op)
| virtual void makVrv::DtExtractOceanLogic::terrainToBeCleared |
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Clears out myPatch variable when terrain is cleared.
| virtual void makVrv::DtExtractOceanLogic::terrainPatchToBeDeleted |
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const DtTerrainPatch & |
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Called when the terrain patch is to be deleted.
If the patch is the one that is pointed to by myPath, clear out myPatch
| DtDe& makVrv::DtExtractOceanLogic::myDe |
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| DtTerrain& makVrv::DtExtractOceanLogic::myTerrain |
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The documentation for this class was generated from the following file: