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makVrv::DtOsg3DSegmentedLineModel Member List

This is the complete list of members for makVrv::DtOsg3DSegmentedLineModel, including all inherited members.

addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType)makVrv::DtModelvirtual
addedToSceneObjectAsProp(const DtUniqueID &sceneObj)makVrv::DtModelvirtual
addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)makVrv::DtOsg3DSegmentedLineModelvirtual
addToSceneAsProp(const DtUniqueID &sceneObjectId)makVrv::DtModelinlineprotectedvirtual
backgroundLoad()makVrv::DtModelinlinevirtual
boundingBoxCenter() const makVrv::DtModel
boundingBoxExtents() const makVrv::DtModel
className() const makVrv::DtModelvirtual
colorBlendingEnabled() const makVrv::DtModelvirtual
contributesToBound() const makVrv::DtModel
createModelInstance(const std::string &modelDefName, bool realize=true)makVrv::DtModel
de()makVrv::DtModelinline
Dt3DSegmentedLineModel(DtDe &de, DtUniqueID id)makVrv::Dt3DSegmentedLineModel
DtLineModel(DtDe &de, DtUniqueID id)makVrv::DtLineModel
DtModel(DtDe &de, DtUniqueID id)makVrv::DtModel
DtOsg3DSegmentedLineModel(DtDe &de, DtUniqueID id)makVrv::DtOsg3DSegmentedLineModel
DtSegmentedLineModel(DtDe &de, DtUniqueID id)makVrv::DtSegmentedLineModel
enableColorBlending(bool b)makVrv::DtModelvirtual
enableLighting(bool l)makVrv::DtModelvirtual
foregroundLoad()makVrv::DtModelinlinevirtual
getBlendColor(float &r, float &g, float &b, float &a)makVrv::DtModelvirtual
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelvirtual
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelvirtual
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModel
getLoadQueueHandle()makVrv::DtModelvirtual
initializeModelInstance()makVrv::DtModelprotectedvirtual
isActivelyBackgroundLoading()makVrv::DtModelvirtual
isProp()makVrv::DtModelvirtual
minLastFrameDistance() const makVrv::DtModelvirtual
modelDefinitionName()makVrv::DtModelinlinevirtual
modelInstance()makVrv::DtModelvirtual
modelInstance() const makVrv::DtModelvirtual
modelSet() const makVrv::DtModelvirtual
myBackgroundModelInstancemakVrv::DtModelprotected
myBlendColormakVrv::DtModelprotected
myColorBlendingEnabledmakVrv::DtModelprotected
myContributesToBoundmakVrv::DtModelprotected
myDemakVrv::DtModelprotected
myInLoadQueueHandlemakVrv::DtModelprotected
myIsPropFlagmakVrv::DtModelprotected
myMinLastFrameDistancemakVrv::DtModelprotected
myModelDefinitionNamemakVrv::DtModelprotected
myModelInstancemakVrv::DtModelprotected
myModelSetmakVrv::DtModelprotected
myNeedsUpdatemakVrv::DtOsg3DSegmentedLineModelprotected
myOrientationOffsetmakVrv::DtModelprotected
myParentSceneObjectIDmakVrv::DtModelprotected
myPositionOffsetmakVrv::DtModelprotected
mySceneConnectormakVrv::DtOsg3DSegmentedLineModelprotected
myTransformsmakVrv::DtModelprotected
myUniqueIdmakVrv::DtModelprotected
myVisibleFlagmakVrv::DtModelprotected
myVisualizerTypemakVrv::DtModelprotected
needsUpdate()makVrv::DtOsg3DSegmentedLineModelprotectedvirtual
orientation(int vtx=0) const makVrv::DtModelvirtual
orientationOffset() const makVrv::DtModelvirtual
parentSceneObjectID() const makVrv::DtModel
points() const makVrv::DtOsg3DSegmentedLineModelvirtual
position(int vtx=0) const makVrv::DtModelvirtual
positionOffset() const makVrv::DtModelvirtual
promoteBackgroundModelInstance(DtModelDefinition &defintion)makVrv::DtModelvirtual
removedFromLoadQueue()makVrv::DtModelprotectedvirtual
removedFromSceneObject()makVrv::DtModelvirtual
removeFromScene()makVrv::DtOsg3DSegmentedLineModelvirtual
removePosition(int vtx)makVrv::DtOsg3DSegmentedLineModelvirtual
resetLastFrameDistance()makVrv::DtModelvirtual
saveModelToFile(const std::string &filename)makVrv::DtModelvirtual
setActivelyBackgroundLoading()makVrv::DtModelprotectedvirtual
setArrowSize(double)makVrv::DtOsg3DSegmentedLineModelvirtual
setArrowStyle(int)makVrv::DtOsg3DSegmentedLineModelvirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtModelvirtual
setColor(float r, float g, float b, float a)makVrv::DtOsg3DSegmentedLineModelvirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModel
setDoneBackgroundLoading()makVrv::DtModelprotectedvirtual
setElementId(DtUniqueID id)makVrv::DtModelvirtual
setIsSupportModel(bool isSupport)makVrv::DtOsg3DSegmentedLineModelvirtual
setModelDefinition(const std::string &str)makVrv::DtOsg3DSegmentedLineModelvirtual
setModelInstance(DtModelInstance *modelInstance)makVrv::DtModelvirtual
setOcclusionEnabled(bool enabled)makVrv::DtOsg3DSegmentedLineModelvirtual
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtOsg3DSegmentedLineModelvirtual
setOrientationOffset(const DtTaitBryan &orientationOffset)makVrv::DtModelvirtual
setPickable(bool pickable)makVrv::DtOsg3DSegmentedLineModelvirtual
setPosition(int vtx, const DtVector &position)makVrv::DtOsg3DSegmentedLineModelvirtual
setPositionAndOrientation(int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)makVrv::DtModelvirtual
setPositionOffset(const DtVector &positionOffset)makVrv::DtModelvirtual
setSegmentColor(unsigned int segmentIndex, float r, float g, float b, float a)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentEndArrow(unsigned int segmentIndex, bool enableArrow)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentEndColor(unsigned int segmentIndex, float r, float g, float b, float a)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentLightningStyle(unsigned int segmentIndex, bool enableLightningStyle)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentStartArrow(unsigned int segmentIndex, bool enableArrow)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentStartColor(unsigned int segmentIndex, float r, float g, float b, float a)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentStipplePattern(unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor)makVrv::DtOsg3DSegmentedLineModelvirtual
setSegmentWidth(unsigned int segmentIndex, double width)makVrv::DtOsg3DSegmentedLineModelvirtual
setSolid(bool isSolid)makVrv::DtModelvirtual
setStipplePattern(unsigned int pattern, int repeatFactor)makVrv::DtOsg3DSegmentedLineModelvirtual
setStopOnTerrainIntersection(bool enabled)makVrv::DtOsg3DSegmentedLineModelvirtual
setStyleSegments(const std::vector< double > &segmentPercentages)makVrv::DtOsg3DSegmentedLineModelvirtual
setVisible(bool isVisible)makVrv::DtOsg3DSegmentedLineModelvirtual
setWidth(float width)makVrv::DtOsg3DSegmentedLineModelvirtual
signal_modelChangedmakVrv::DtModel
signal_modelInstanceCreatedmakVrv::DtModel
signal_modelInstanceToBeDestroyedmakVrv::DtModel
signal_modelToBeDestroyedmakVrv::DtModel
signal_visibilityChangeRequestedmakVrv::DtModel
slot_modelInstanceChanged(DtModelInstance *instance)makVrv::DtModelprotected
supportsMultithreadedLoad()makVrv::DtModelinlinevirtual
theInittedStatemakVrv::DtModelprotectedstatic
TransformList typedefmakVrv::DtModelprotected
transformSize() const makVrv::DtModel
update()makVrv::DtOsg3DSegmentedLineModelvirtual
updateMinLastFrameDistance(float distance)makVrv::DtModelvirtual
visible() const makVrv::DtModelvirtual
visualizerType() const makVrv::DtModel
waitAndClearLoadHandle()makVrv::DtModelprotectedvirtual
~Dt3DSegmentedLineModel()makVrv::Dt3DSegmentedLineModelvirtual
~DtLineModel()makVrv::DtLineModelvirtual
~DtModel()makVrv::DtModelvirtual
~DtOsg3DSegmentedLineModel()makVrv::DtOsg3DSegmentedLineModelvirtual
~DtSegmentedLineModel()makVrv::DtSegmentedLineModelvirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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