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| | DtOsgExtrudedEllipseModel (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtOsgExtrudedEllipseModel () |
| | DTOR. More...
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| virtual void | setHeight (float) |
| | Sets the height of the Polygon (-half height to + half height around center). More...
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| virtual void | setDimensions (float width, float height) |
| | Sets the dimensions of the Polygon. More...
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| virtual void | setLineWidth (float width) |
| | Sets the width of the line in pixel space, not world. More...
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| virtual void | setScribeWidth (float width) |
| | Sets the width of the scribe line in pixel space. More...
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| virtual void | setScribeAllPolygons (bool) |
| | Sets whether or not to only scribe the outline (and not the line edges). More...
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| virtual void | setScribed (bool b) |
| | Sets the Polygon to be scribed (default true) More...
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| virtual void | setScribeColor (float r, float g, float b, float a) |
| | Sets the color of the scribe line. More...
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| virtual void | setTexturePath (const std::string &texturePath) |
| | Set the path to the polygon's texture. More...
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| virtual void | setNumTextureTiles (double numTiles) |
| | Set the number of times to tile the polygon's texture. More...
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| virtual void | setPolygonMode (int) |
| | Sets the polygon mode. More...
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| virtual void | setEllipseDimensions (double xRadius, double yRadius) |
| | Sets the dimensions of the ellipse3. More...
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| virtual void | setNumSegments (int) |
| | Sets the number of segments used in creating the ellipse. More...
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| virtual int | pointCount () const |
| | Retrieves the number of points in the model. More...
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| virtual DtVector | point (int) const |
| | Retrieves the point inclusive of the origin. More...
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virtual const std::vector
< DtVector > & | points () const |
| | Returns the points of this ellipse. More...
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| virtual void | setModelDefinition (const std::string &str) |
| | Sets the model definition on the model instance. More...
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| virtual void | addPoint (const DtVector &position, int index=-1) |
| | Add a new point on the Polygon at specified index, or at the end if index is -1. More...
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| virtual void | removePoint (int index) |
| | Removes the point at the specified index. More...
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| virtual void | removePosition (int index) |
| | Calls removePoint. More...
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| virtual void | setPoint (int index, const DtVector &position) |
| | Sets the position of the point at the specified index. More...
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| virtual void | setPosition (int index, const DtVector &position) |
| | If index is 0, sets origin. More...
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| virtual void | setOrigin (const DtVector &) |
| | Sets the origin. More...
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| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| | Sets the orientation of the ellipse. More...
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| virtual void | setStipplePattern (unsigned int stipple) |
| | Parameters for Polygon stippling. More...
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| virtual void | setColor (float r, float g, float b, float a) |
| | Sets the color of the Polygon. More...
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| virtual void | setInsideColor (float r, float g, float b, float a) |
| | Sets the inside color of the Polygon (if filled) More...
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| virtual void | setOutsideColor (float r, float g, float b, float a) |
| | Sets the outside color of the Polygon (esentially the same as setColor) More...
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| virtual void | setSolid (bool solid) |
| | Sets shape solid or outPolygond only. More...
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| virtual void | setIsSupportModel (bool isSupport) |
| | Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model) More...
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| virtual void | setFill (bool filled) |
| | Sets whether or not the polygon is filled or simply an outline. More...
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| virtual void | setPickable (bool) |
| | Sets whether or not Polygon is pickable. More...
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| virtual void | setVisible (bool) |
| | Sets model shown/hidden. More...
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| virtual void | setUpExtent (float) |
| | Sets the height of the Polygon ("above" the origin point) More...
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| virtual void | setDownExtent (float) |
| | Sets the height of the Polygon ("below" the origin point) More...
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| virtual void | setLeftExtent (float) |
| | Sets the height of the Polygon ("left" of the origin point) More...
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| virtual void | setRightExtent (float) |
| | Sets the height of the Polygon ("right" of the origin point) More...
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| | DtExtrudedEllipseModel (DtDe &de, DtUniqueID id) |
| | Constructor. More...
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| virtual | ~DtExtrudedEllipseModel () |
| | Destructor. More...
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| | DtExtrudedPolygonModel (DtDe &de, DtUniqueID id) |
| | Constructor. More...
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| | ~DtExtrudedPolygonModel () |
| | Destructor. More...
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| virtual void | setWidth (float) |
| | Override to no-op. More...
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| | DtPolygonModel (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtPolygonModel () |
| | DTOR. More...
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| | DtModel (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtModel () |
| | DTOR. More...
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| DtModelInstance * | createModelInstance (const std::string &modelDefName, bool realize=true) |
| | Set the model definition and creates an instance of the model. More...
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| virtual const std::string & | modelDefinitionName () |
| | returns the model definition name. More...
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| virtual void | saveModelToFile (const std::string &filename) |
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| virtual const std::string & | className () const |
| | Get the class name of the model instance owner. More...
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| unsigned int | transformSize () const |
| | Get the number of position/orientations this model has. More...
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| virtual const DtVector & | position (int vtx=0) const |
| | Get the Position of a given point. More...
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| virtual void | setPositionOffset (const DtVector &positionOffset) |
| | Set the position offset of the model. More...
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| virtual const DtVector & | positionOffset () const |
| | Get the Position Offset of the model. More...
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| virtual void | setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation) |
| | Set the position and orientation of a vertex in the model at the same time. More...
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| virtual const DtTaitBryan & | orientation (int vtx=0) const |
| | Get the Orientation of a given point. More...
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| virtual void | setOrientationOffset (const DtTaitBryan &orientationOffset) |
| | Set the Orientation Offset of the model. More...
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| virtual const DtTaitBryan & | orientationOffset () const |
| | Get the Orientation Offset of the model. More...
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| virtual void | enableColorBlending (bool b) |
| | Enable / disable color blending for this model. More...
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| virtual void | setBlendColor (float r, float g, float b, float a) |
| | Set color to use if color blending is enabled. More...
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| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| | Returns the blend color. More...
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| virtual bool | colorBlendingEnabled () const |
| | Returns whether or not blending is enabled. More...
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| virtual void | enableLighting (bool l) |
| | set whether the model is lit; this may not be an option on all models More...
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| virtual int | modelSet () const |
| | Get the model set this model is part of. More...
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| const DtVector & | boundingBoxExtents () const |
| | Get the bounding box extents of the model instance. More...
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| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| | Get the bounding box extents of the model instance. More...
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| const DtVector & | boundingBoxCenter () const |
| | Get the bounding box center of the model instance. More...
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| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| | Get the bounding box center of the model instance. More...
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| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| | Get the minimum and maximum X,Y,Z components of the bounding box. More...
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| void | setContributesToBound (bool trueOrFalse) |
| | Set whether this model instance contributes to an object's overall bounding volume. More...
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| bool | contributesToBound () const |
| | Get whether this model instance contributes to an object's overall bounding volume. More...
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| DtDe & | de () |
| | Get the DtDe object. More...
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| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| | Internally set the model instance pointer. More...
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| virtual void | promoteBackgroundModelInstance (DtModelDefinition &defintion) |
| | Internally set the model instance pointer to the background one, also realizes and sends signal. More...
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| virtual bool | visible () const |
| | Get the visible state of the model. More...
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| DtUniqueID | parentSceneObjectID () const |
| | Parent of the model. More...
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| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| | Called when a scene object added the model as a prop. More...
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| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| | Called when a scene object added the model with the given model set and visualizer type. More...
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| virtual void | setElementId (DtUniqueID id) |
| | Called when the element ID of the model's parent object is set. More...
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| virtual void | removedFromSceneObject () |
| | Called when the model was removed from a scene object. More...
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| virtual bool | isProp () |
| | Return whether or not this model was added as a prop. More...
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| virtual void | updateMinLastFrameDistance (float distance) |
| | updates the closest distance to an observer over the last frame More...
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| virtual void | resetLastFrameDistance () |
| | resets the closest distance to an observer More...
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| virtual float | minLastFrameDistance () const |
| | gets the closest distance to an observer last frame More...
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| virtual DtModelInstance * | modelInstance () |
| | Get the model instance. More...
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| virtual const DtModelInstance * | modelInstance () const |
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| int | visualizerType () const |
| | The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. More...
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| virtual bool | supportsMultithreadedLoad () |
| | can be quickly overridden to disable background loading More...
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| virtual void | backgroundLoad () |
| | the chunk of loading that can safely happen in the background More...
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| virtual void | foregroundLoad () |
| | the chunk of loading that must happen happen in the foreground, adding to scene graph etc. More...
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| virtual bool | isActivelyBackgroundLoading () |
| | is this being actively loaded (it has a myInLoadQueueHandle object and it's loading) More...
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| virtual DtLoaderHandle * | getLoadQueueHandle () |
| | returns the load queue object More...
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OSG implementation of 3D Extruded ellipsoids (not spheres)