| virtual makVrv::DtOsgShaderFilesCache::~DtOsgShaderFilesCache |
( |
| ) |
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virtual |
| makVrv::DtOsgShaderFilesCache::DtOsgShaderFilesCache |
( |
DtDe & |
de | ) |
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protected |
| virtual const std::string& makVrv::DtOsgShaderFilesCache::loadShaderSource |
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const std::string & |
strFileName | ) |
const |
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virtual |
Loads shader source code from a file.
Get the creator.
- Exceptions
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| DtCorruptedState | if no instance is found. |
| virtual void makVrv::DtOsgShaderFilesCache::PreReloadShaders |
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void |
| ) |
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protectedvirtual |
| virtual void makVrv::DtOsgShaderFilesCache::PostReloadShaders |
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void |
| ) |
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protectedvirtual |
| OpenThreads::Mutex makVrv::DtOsgShaderFilesCache::myShaderFilesCacheMutex |
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protected |
| DtDe& makVrv::DtOsgShaderFilesCache::myDe |
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protected |
| const std::string makVrv::DtOsgShaderFilesCache::s_cEmptyString |
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staticprotected |
| boost::mutex makVrv::DtOsgShaderFilesCache::myMutex |
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mutableprotected |
The documentation for this class was generated from the following file: