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| | DtWindowLine (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowLine () |
| | DTOR. More...
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| virtual void | setVertex (unsigned int vertex, double x, double y) |
| | Set (or add) the specified vertex at <x,y> More...
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| virtual void | removeVertex (unsigned int vertex) |
| | Remove the specified vertex. More...
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| virtual void | setStartVertex (double x, double y) |
| | Set the start vertex of the line in screen coordinates from 0...1 Here for backward compatibility. More...
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| virtual void | setEndVertex (double x, double y) |
| | Set the end vertex of the line in screen coordinates from 0...1 Here for backward compatibility. More...
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| virtual void | setVisible (bool isVisible) |
| | Set the line visible or invisible. More...
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| virtual void | setWidth (unsigned int width) |
| | Set the entire line width. More...
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| virtual void | setColor (float r, float g, float b, float a) |
| | Set the color of the line. More...
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| virtual void | setStipplePattern (unsigned int pattern) |
| | Set a stipple pattern for the line. More...
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| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
| | Set the percentage lengths of the segments; creates and removes segments as necessary. More...
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| virtual void | setSegmentColor (unsigned int index, float r, float g, float b, float a) |
| | Set the color of a segment. More...
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| virtual void | setSegmentLightningStyle (unsigned int index, bool enableLightningStyle) |
| | Set a segment's lightning style (whether or not it looks like a lighting bolt) More...
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| virtual void | setSegmentStartArrow (unsigned int index, bool enableStartArrow) |
| | Turn on or off a segment's start arrow. More...
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| virtual void | setSegmentEndArrow (unsigned int index, bool enableEndArrow) |
| | Turn on or off a segment's end arrow. More...
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| virtual void | setSegmentStipplePattern (unsigned int index, unsigned int stipplePattern) |
| | Set the stipple pattern for a segment according to the OpenGL line stipple feature. More...
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| virtual void | setSegmentStipplePattern (unsigned int index, unsigned int stippleScale, unsigned int stipplePattern) |
| | Set the stipple pattern for a segment according to the OpenGL line stipple feature. More...
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| virtual void | setSegmentWidth (unsigned int index, unsigned int width) |
| | Set the width of a segment in pixels. More...
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| virtual void | setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the firt vertex in a segment. More...
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| virtual void | setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the end vertex in a segment. More...
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| virtual void | setInstance (DtWindowLineInstance *instance) |
| | Set or replace the line instance for the line Transfers ownership. More...
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| virtual DtWindowLineInstance * | instance () |
| | Get the line instance for the line. More...
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| | DtWindowObject (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowObject () |
| | DTOR. More...
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| virtual bool | visible () |
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| virtual DtUniqueID | uniqueId () |
| | Returns the unique ID of this object. More...
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| DtWindowObject * | getParent () |
| | Get the parent windowObject. More...
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| virtual ChildList | childList () |
| | Returns the child list. More...
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| virtual void | addChild (DtUniqueID id) |
| | Add a child to this objects child list. More...
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| virtual void | removeChild (DtUniqueID id) |
| | Remove a child from this objects child list. More...
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| virtual void | getColor (float &r, float &g, float &b, float &a) |
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| virtual Transform | windowTransform () |
| | Get the window transform that is the total transform of this object and all it's parents. More...
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| virtual DtVector2d | windowScale () |
| | Get the window scale of the object. More...
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| virtual DtClipBox | clipBox () |
| | Get this object's clip box specifications. More...
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| virtual void | setParentId (DtUniqueID parentId) |
| | Get / Set Parent IDs. More...
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| virtual DtUniqueID | getParentId () |
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| virtual void | setPosition (double x, double y) |
| | Set / Get the window position of this object. More...
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| virtual void | getPosition (double &x, double &y) |
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| virtual void | setScale (double scale) |
| | Set / Get the scale of the x y components. More...
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| virtual void | setScale (double x, double y) |
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| virtual void | getScale (double &x, double &y) |
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| virtual void | setRotation (double rotation) |
| | Set / Get the rotation of the window object around it's set position, (0.0,0.0) if none is set. More...
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| virtual void | getRotation (double &rotation) |
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| virtual void | setInheritColor (bool inheritColor) |
| | Set / Get whether this object inherits it's color from it's parent. More...
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| virtual bool | inheritColor () |
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A model-like object that draws a 2D line.
A 2D line that can be represented in one of two ways: either it has a start position and end position, divided into segments, or it is multiple (> 2) vertices, each pair of which define a segment. Each segment consists of a percentage (first case only), color, style, arrow style, stipple pattern, and thickness. This line class inherits from DtWindowObject() which means it can be included in a parent/child relationship with other window objects, including surfaces, polygons, text, and ellipses. Vertices for this line are relative to a fixed position, this is the position set in the base class. Rotations are also relative to this position. If a position is not set, the default position is (0.0,0.0). If this object is a child of a surface, and that surface has a clip box set, this objects vertices will automatically be clipped in it's update method. If this object is a child of another object, the position set is relative to the parent.