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trpgTransform Class Reference
Inheritance diagram for trpgTransform:
Inheritance graph
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Public Member Functions

 trpgTransform (void)
 
 ~trpgTransform (void)
 
void SetMatrix (const float64 *)
 Set the 4x4 matrix. More...
 
bool GetMatrix (float64 *) const
 Get the 4x4 matrix. More...
 
bool Write (trpgWriteBuffer &)
 Writes this class to a write buffer. More...
 
bool Read (trpgReadBuffer &)
 Reads this class from a read buffer. More...
 
bool Print (trpgPrintBuffer &) const
 Prints this class to a print buffer. More...
 
void Reset (void)
 Resets the contents back to empty. More...
 
- Public Member Functions inherited from trpgGroup
 trpgGroup (void)
 
virtual ~trpgGroup (void)
 
virtual void SetNumChild (int)
 
virtual int AddChild (void)
 Starting from 0, increments the number of children. More...
 
virtual bool GetNumChild (int &) const
 
virtual void SetID (int)
 
virtual bool GetID (int &) const
 Returns the group ID. More...
 
void SetName (const char *)
 
const charGetName (void) const
 Returns the group name. More...
 
virtual bool isValid (void) const
 Validity check. More...
 
- Public Member Functions inherited from trpgReadWriteable
 trpgReadWriteable ()
 
const chargetErrMess () const
 
- Public Member Functions inherited from trpgCheckable
 trpgCheckable (void)
 
virtual ~trpgCheckable (void)
 
bool isValid (void) const
 Returns the state of the valid flag, or can be overriden by a subclass to do a more complex check. More...
 
virtual TeAttrHdl GetHandle () const
 
virtual void SetHandle (TeAttrHdl hdl)
 

Protected Attributes

float64 m [4][4]
 
- Protected Attributes inherited from trpgGroup
int id
 
int numChild
 
charname
 
- Protected Attributes inherited from trpgReadWriteable
char errMess [512]
 
- Protected Attributes inherited from trpgCheckable
bool valid
 
TeAttrHdl handle
 
bool writeHandle
 

Constructor & Destructor Documentation

trpgTransform::trpgTransform ( void  )
trpgTransform::~trpgTransform ( void  )

Member Function Documentation

void trpgTransform::SetMatrix ( const float64 )

Set the 4x4 matrix.

bool trpgTransform::GetMatrix ( float64 ) const

Get the 4x4 matrix.

bool trpgTransform::Write ( trpgWriteBuffer )
virtual

Writes this class to a write buffer.

Reimplemented from trpgGroup.

bool trpgTransform::Read ( trpgReadBuffer )
virtual

Reads this class from a read buffer.

Reimplemented from trpgGroup.

bool trpgTransform::Print ( trpgPrintBuffer ) const
virtual

Prints this class to a print buffer.

Reimplemented from trpgGroup.

void trpgTransform::Reset ( void  )
virtual

Resets the contents back to empty.

Reimplemented from trpgGroup.

Member Data Documentation

float64 trpgTransform::m[4][4]
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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