16 #include <matrix/vlVector.h>
65 virtual const char*
type()
const;
83 static void taskCompleteReportCallback(
DtSimMessage * msg,
void * usr);
101 static void moveIntoFormationTaskCallback(
DtSimMessage * msg,
void * usr);
105 static void subordinateRemoved(
const DtUUID& superior,
const DtUUID& subordinate,
void* usr);
115 virtual void moveIntoFormation(
const DtVector& location,
double heading,
DtString formation);
133 virtual void onFormationStateChanged();
139 virtual void sendTaskToSubordinate(
const DtSimTask& task,
140 const DtUUID& subordinate)
const;
144 const DtUUID& subordinate)
const;
147 virtual void processMoveIntoFormationTask(
DtSimMessage * msg);
154 virtual bool createPSR();
156 virtual void clearDebugWaypointNames();
161 virtual void processSubordinateRemoved(
const DtUUID& superior,
const DtUUID& subordinate);
165 virtual bool registerOrgNodeCallbacks();
168 virtual void groundClampLocation(
DtVector& location);
172 virtual bool shouldGroundClamp()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void registerTaskMsgCallbacks()
This is a process state repository for the DtAggregateMoveToController that stores the list of the uu...
Definition: aggregateMoveToPSR.h:21
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
virtual bool init()
Calls setRadio()
virtual void clearTask()
If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false...
DtSetDataRequest is an abstract base class from which real setDataRequests can derive.
Definition: setDataRequest.h:40
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
This class manages the distribution of DtSetDataRequests within a single DtVrfObject.
Definition: setDataManager.h:37
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
Definition: vrfAggregateStateRepository.h:22
DtCompatibilityRadio.
Definition: compatibilityRadio.h:30