49 virtual const char*
type()
const;
61 static void requestEmbarkationInformationCallback(
DtSimMessage* msg,
void* usr);
62 virtual void processRequestEmbarkationInformation(
DtSimMessage* msg);
70 virtual DtUUID embarkableParent(
const DtUUID&
object)
const;
73 static void disembarkObjectCallback(
DtSimMessage* msg,
void* usr);
76 virtual void processDisembarkObjectCallback(
DtSimMessage* msg);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
virtual bool init()
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtAggregateOccupancyDirectorController is an occupancy controller that handles occupancy (embarkation...
Definition: disaggregatedOccupancyDirectorController.h:32