28 const DtString& rwName = DtString::nullString(),
32 const DtString& rwName = DtString::nullString(),
42 const DtString& rwName = DtString::nullString(),
DtRwQueuedDynamicTerrainCraterItemList myQueuedCraterEvents
Definition: dynamicTerrainControllerPSR.h:102
Class which holds a list of string key and string value pairs.
Definition: rwKeyValueList.h:21
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: rwDynamicTerrainCraterItem.h:15
Definition: readerWriterRegistry.h:39
DtRwQueuedDynamicTerrainItemList myQueuedTerrainEvents
Definition: dynamicTerrainControllerPSR.h:99
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtDynamicTerrainControllerPSR is a process state repository which holds state variables for the DtDyn...
Definition: dynamicTerrainControllerPSR.h:23
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwDynamicTerrainItemList myIndividualSwitchChanges
Definition: dynamicTerrainControllerPSR.h:97
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
DtRwKeyValueList myCommonData
Definition: dynamicTerrainControllerPSR.h:96
DtRwDynamicTerrainItem holds a the information needed to make a dynamic change to the terrain...
Definition: rwDynamicTerrainItem.h:24
DtRwDynamicTerrainItemList myAreaChanges
Definition: dynamicTerrainControllerPSR.h:98
DtRwDynamicTerrainCraterItemList myCraterChanges
Definition: dynamicTerrainControllerPSR.h:101
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)