11 #include <vlutil/vlString.h>
12 #include <vlutil/vlMachineTypes.h>
38 void setEmbarkedOn(
const DtUUID&);
39 const DtUUID& embarkedOn()
const;
53 const DtVrfObject& pAggEntity,
bool excludeDestroyed);
virtual bool initializeSearch(const DtVrfObject &entity)
Override initializeSearch if you need to do some initialization at the start of the search process...
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
virtual bool inspectEntity(const DtVrfObject &entity)
Override inspectEntity to do any tests you want to do on base entities that are found in the search...
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtSimSubordinateSearch & operator=(const DtSimSubordinateSearch &orig)
assignment operator; not implemented
virtual bool searchSubordinates(const DtVrfObject &entity, bool excludeDestroyed)
SearchSubordinates will call searchSubtree on all the immediate children of a given pseudo aggregate...
class DtSimSubordinateSearch:
Definition: simSubordinateSearch.h:23
class DtEntEmbarkationStateChangedSearch:
Definition: entEmbarkationStateChangedSearch.h:28
DtUUID myEmbarkedOn
Definition: entEmbarkationStateChangedSearch.h:67
#define DT_DLL_vrfplanmgr
This file is used to determine how to build.
Definition: vrfplanmgrDefines.h:28
void setEmbarkedOn(const DtUUID &)
Definition: entEmbarkationStateChangedSearch.h:70
class DtVrfObjectManager:
Definition: vrfObjectManager.h:201
const DtUUID & embarkedOn() const
Definition: entEmbarkationStateChangedSearch.h:75
virtual bool inspectAggregateEntity(const DtVrfObject &entity, bool excludeDestroyed)