VR-Forces 4.8 Class Documentation
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groundMoveToLocationControllerComponent.h
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1 /*******************************************************************************
2 ** Copyright (c) 1999 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 #pragma once
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13 
15 
16 
17 
28 {
29 public:
30 
34  DtVrfObject* owner,
35  DtSimManager* simManager,
36  DtComponentDescriptor* desc = 0,
37  DtReaderWriterRegistry* parentRegistry = 0);
38 
41 
44  virtual const char* type() const;
45 
49  static void moveToLocationCallback(DtSimMessage * msg, void * usr);
50  virtual void processMoveToLocationTask(DtSimMessage * msg);
51 
55  static DtSimComponent * creator(const DtString& name,
56  DtVrfObject* owner,
57  DtSimManager* simManager,
58  DtComponentDescriptor* desc = 0,
59  DtReaderWriterRegistry* parentRegistry = 0);
60 
62  virtual void registerTaskMsgCallbacks();
63 
64 private:
68 
71  orig);
72 
76 };
77 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
Overridden to register interest in move to and set location commands.
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const
Returns a string identifies the class type of component.
DtGroundMoveToDestinationControllerComponent is a controller that provides a kinematics-based model o...
Definition: groundMoveToDestinationControllerComponent.h:38
const DtGroundMoveToDestinationControllerComponent & operator=(const DtGroundMoveToDestinationControllerComponent &orig)
assignment operator; see comments on copy constructor!
File: simMsg.h.
Definition: simMessage.h:35
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtGroundMoveToLocationControllerComponent; models movement to a location for ground vehicles...
Definition: groundMoveToLocationControllerComponent.h:27
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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