VR-Forces 4.8 Class Documentation
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groundStopMovingControllerComponent.h
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1 /*******************************************************************************
2 ** Copyright (c) 2002 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 #pragma once
12 
14 #include <matrix/vlVector.h>
15 
16 class DtString;
17 class DtSimManager;
18 class DtSimMessage;
19 
20 
21 
32 {
33 public:
34 
38  DtVrfObject* owner,
39  DtSimManager* simManager,
40  DtComponentDescriptor* desc = 0,
41  DtReaderWriterRegistry* parentRegistry = 0);
42 
45 
47  virtual void tick();
48 
51  virtual const char* type() const;
52 
56  static DtSimComponent * creator(const DtString& name,
57  DtVrfObject* owner,
58  DtSimManager* simManager,
59  DtComponentDescriptor* desc = 0,
60  DtReaderWriterRegistry* parentRegistry = 0);
61 
63  virtual void registerTaskMsgCallbacks();
64 
65 protected:
69 
72  orig);
73 
77 
78 protected:
79 
80 
81 };
82 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void registerTaskMsgCallbacks()
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
const DtGroundAutoControllerComponent & operator=(const DtGroundAutoControllerComponent &orig)
assignment operator; not implemented
virtual const char * type() const
Returns a string identifies the class type of component.
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtGroundStopMovingControllerComponent models the control system required to stop a ground vehicle mov...
Definition: groundStopMovingControllerComponent.h:31
DtGroundAutoControllerComponent is a base controller that holds capabilitites common to all automotiv...
Definition: groundAutoControllerComponent.h:33

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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