18 class DtEntityIdentifier;
33 const DtString& rwName = DtString::nullString(),
38 const DtString& rwName = DtString::nullString(),
49 const DtString& rwName = DtString::nullString(),
57 virtual GroundClampFidelity groundClampFidelity()
const;
58 virtual void setGroundClampFidelity(GroundClampFidelity value);
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: readerWriterRegistry.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Definition: humanMovementActuatorPSR.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
Definition: humanMovementActuatorPSR.h:20
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
DtRwInt myGroundClampFidelity
The fidelity of ground clamping performed by the actuator.
Definition: humanMovementActuatorPSR.h:70
GroundClampFidelity
Definition: humanMovementActuatorPSR.h:24
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)