38 DtMovingAlongRoute = 0,
39 DtReversingDirection = 1
55 virtual const char*
type()
const;
72 static void taskCompleteReportCallback(
DtSimMessage * msg,
void * usr);
113 virtual bool moveTo(
const DtUUID& controlPoint);
120 virtual bool createPSR();
140 virtual void sendMoveAlongToSelf(
const DtUUID& route,
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void registerTaskMsgCallbacks()
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
DtHumanPatrolController is a task controller responsible for executing DtPatrolAlongTasks in aggregat...
Definition: humanPatrolController.h:32
virtual bool init()
Calls setRadio()
DtBoost::shared_ptr< DtSimTaskState > DtSimTaskStatePtr
Definition: taskAndTaskStateDefines.h:18
class DtAggregatePatrolBetweenPSR:
Definition: humanPatrolPSR.h:23
DtIteratorDirection
Definition: iteratorBase.h:23
File: simMsg.h.
Definition: simMessage.h:35
virtual DtSimTaskStatePtr currentTaskState() const
class DtVrfObjectManager:
Definition: vrfObjectManager.h:201
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
DtHumanPatrolPSR * myProcessState
Container for state data associated with this component.
Definition: humanPatrolController.h:155
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtPatrolAlongState
Definition: humanPatrolController.h:36
A DtTaskMsg is a DtRadioMsg with a pointer to a task.
Definition: taskMessage.h:19