VR-Forces 4.8 Class Documentation
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laserLauncherPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
14 
15 #pragma once
16 
19 
20 #include <vl/hostStructs.h>
21 #include <readerWriter/rwString.h>
22 #include <readerWriter/rwBoolean.h>
23 #include <readerWriter/rwReal.h>
24 #include <readerWriter/rwInt.h>
25 #include "readerWriter/rwVector.h"
26 #include <vrfutil/rwUUID.h>
27 
32 
35 {
36 
37 protected:
40 
41 public:
42  //constructor
43  DtLaserLauncherPSR(DtVrfObject* vrfObject,
44  const DtString& rwName = DtString::nullString(),
45  DtReaderWriterRegistry* parentRegistry = 0);
46 
47  //copy constructor
49  const DtString& rwName = DtString::nullString(),
50  DtReaderWriterRegistry* parentRegistry = 0);
51 
52  //assignment operator
54  const DtLaserLauncherPSR& orig);
55 
56  //destructor
57  virtual ~DtLaserLauncherPSR();
58 
59  //returns a copy of the PSR
61  const DtString& rwName = DtString::nullString(),
62  DtReaderWriterRegistry* parentRegistry = 0) const;
63 
65  virtual DtString type() const;
66 
68  virtual void setDesignatorCode(const int code);
69  virtual const int designatorCode() const;
70 
72  virtual void setLastLaunchTime(double time);
73  virtual double lastLaunchTime() const;
74 
76 
77  virtual void setMissileInFlight(const DtUUID&);
79 
81  virtual const DtRwVrfObjectReference& missileInFlight() const;
82  virtual DtRwVrfObjectReference& missileInFlight();
84 
86  static DtVrfProcessStateRepository* creator(const DtString& name,
87  DtVrfObject* vrfObject, DtReaderWriterRegistry* parentRegistry);
88 
89 protected:
94 };
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtRwReal myLastLaunchTime
Definition: laserLauncherPSR.h:91
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwVrfObjectReference myMissileInFlight
The current missile in flight (if any)
Definition: laserLauncherPSR.h:93
Definition: readerWriterRegistry.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwInt myDesignatorCode
Definition: laserLauncherPSR.h:90
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class used as the reader/writer implementation of the DtVrfObjectReference.
Definition: vrfObjectReference.h:204
File: laserLauncherPSR.h.
Definition: laserLauncherPSR.h:34
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
File: rwVector.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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