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VR-Forces 4.8 Class Documentation
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Enumerations | |
| enum | DtLifeformStaticPosture { DtStaticPostureNA = DtLifeformNA, DtStaticPostureUpright = DtLifeformStanding, DtStaticPostureKneeling = DtLifeformKneeling, DtStaticPostureProne = DtLifeformProne, DtStaticPostureSwimming = DtLifeformSwimming, DtStaticPostureParachuting = DtLifeformParachuting, DtStaticPostureJumping = DtLifeformJumping, DtStaticPostureSitting = DtLifeformSitting, DtStaticPostureSquatting = DtLifeformSquatting, DtStaticPostureCrouching = DtLifeformCrouching, DtStaticPostureWading = DtLifeformWading } |
| DtLifeformStaticPosture enumeration. More... | |
Functions | |
| DtLifeformStaticPosture DT_DLL_vrfutil | dynamicPostureToStaticPosture (DtLifeformState lifeformState) |
DtLifeformStaticPosture enumeration.
These are the available static postures for lifeform (human) entities. Static postures are equivalent to the standard DtLifeformState, but do not include the postures that are valid only when moving. For example, DtLifeformWalking and DtLifeformRunning are both considered to be the DtStaticPostureUpright. For convenience, they are assigned the same values as their DtLifeformState equivalents.
| DtLifeformStaticPosture DT_DLL_vrfutil dynamicPostureToStaticPosture | ( | DtLifeformState | lifeformState | ) |