14 #include <vlpi/disEnums.h>
17 #include <matrix/vlVector.h>
25 class DtMissileManeuverActPortIntf;
59 virtual const char*
type()
const;
66 virtual DtVector calculateAccelerationFromResistance();
70 velocity,
const DtVector & acceleration,
const DtTaitBryan & orientation);
94 virtual bool createPSR();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtConstrainedAnalogInputPort * myManeuverAccelXPort
Input Port Name: maneuver-accel-x Input Port Description: Input Port Range: -100000.
Definition: missileManeuverActComponent.h:132
DtMissileStateRepository * myMissileState
Definition: missileManeuverActComponent.h:111
const DtActuatorComponent & operator=(const DtActuatorComponent &orig)
assignment operator
This repository holds all information that is common to all the forms of missile entities within the ...
Definition: missileStateRepository.h:38
virtual bool init()
Overridden to cache a pointer to the entity's radio in this class.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtBooleanInputPort * mySelfDestructPort
Input Port Name: self-destruct Input Port Description: Input Port Range: Input Port Default Value: ...
Definition: missileManeuverActComponent.h:153
End User Description: DtActuator is the base class for all actuator model components.
Definition: actuatorComponent.h:48
class DtMissileFlightPSR:
Definition: missileFlightPSR.h:37
virtual void tick()
This gives the thread of control to the component.
DtUpdateRepositoryOutputPortGroup * myUpdateRepositoryOutputPortGroup
Port group used to set what values should be set into the VRF state repository.
Definition: missileManeuverActComponent.h:163
DtConstrainedAnalogInputPort * myThrustPort
Input Port Name: thrust Input Port Description: Input Port Range: 0.
Definition: missileManeuverActComponent.h:125
virtual bool createPorts()
Called by init.
DtConstrainedAnalogInputPort * myManeuverAccelYPort
Input Port Name: maneuver-accel-y Input Port Description: Input Port Range: -100000.
Definition: missileManeuverActComponent.h:139
virtual bool createPortGroups()
Called by init.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtMissileManeuverActComponent is a kinematics-based model of a missile system that converts steering ...
Definition: missileManeuverActComponent.h:35
DtConstrainedAnalogInputPort * myManeuverAccelZPort
Input Port Name: maneuver-accel-z Input Port Description: Input Port Range: -100000.
Definition: missileManeuverActComponent.h:146
DtUpdateRepositoryOutputPortGroup is a data port group of a data consumer that contains methods and p...
Definition: updateRepositoryOutputPortGroup.h:28
virtual const char * type() const =0
Returns a string identifies the class type of component.
DtInputPortGroup * myMissileControlPortGroup
Input Port Group Name: missile-control Input Port Group Description:
Definition: missileManeuverActComponent.h:118
DtMissileFlightPSR * myProcessState
Container for state data associated with this component.
Definition: missileManeuverActComponent.h:159