11 #include "missileTargetDialog.hpp"
21 class DtSimObjectEntry;
28 struct DtVrlinkSimulatedEnvironmentProcess;
49 virtual void initConnections();
66 virtual void createMissileTarget();
69 virtual void deleteMissileTarget();
72 virtual void editMissileTarget();
82 virtual void editingOrCreateChanged();
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
Contains makVrv:DtSelectionManager class.
Contains makVrv::DtStateView class.
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:26
Contains makVrv::DtVirtualBaseClass class.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:24
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
std::set< DtUniqueID > IdSet
Definition: DtSelectionManager.h:32