57 virtual const char*
type()
const;
61 static void calculateTerrainPreLoadCallback(
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
DtPoint myLastPosition
Definition: movementBasedTerrainPreloadController.h:80
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
This controller is a provider to the DtVrfObjectTerrainPreloadManager.
Definition: movementBasedTerrainPreloadController.h:25
The arguments passed into provider callback functions registered with a DtVrfObjectTerrainPreloadMana...
Definition: vrfObjectTerrainPreloadManager.h:19
double myLastSpeed
Definition: movementBasedTerrainPreloadController.h:81
Descriptor for the DtMovementBasedTerrainPreloadController class.
Definition: movementBasedTerrainPreloadControllerDescriptor.h:22
std::auto_ptr< MAKVRinTerra::DtAreaFeatureSet > myLOSFeatures
these feature sets are just held here to keep them loaded
Definition: movementBasedTerrainPreloadController.h:78
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
double myLastLookaheadRadius
Definition: movementBasedTerrainPreloadController.h:82
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
const DtMovementBasedTerrainPreloadControllerDescriptor * myDescriptor
Definition: movementBasedTerrainPreloadController.h:75