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multiConnectionInputPort.h
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1 /*******************************************************************************
2 ** Copyright (c) 2005 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: multiConnectionInputPort.h,v $ $Revision: 1.4 $ $State: Exp $
7 *******************************************************************************/
8 
11 
17 
18 #ifndef multiConnectionInputPort_H_
19 #define multiConnectionInputPort_H_
20 
21 #include "vrfobjcore/inputPort.h"
22 #include <map>
24 
25 typedef std::map<const DtPortConnection*, DtPortData*> DtMultiConnectionInputPortConnectionMap;
26 
43 {
44 public:
45 
47  DtMultiConnectionInputPort(const DtString& portName);
49  virtual ~DtMultiConnectionInputPort();
50 
51 private:
58 
59 public:
60 
64  virtual void receiveData(DtPortData* data, const DtPortConnection* conn);
65 
69  int connectionPriority);
70 
72  virtual bool canActivate(const DtPortConnection* conn, int connectionPriority) const;
73 
76  virtual void deactivateConnection(DtPortConnection* conn);
77 
79  virtual bool activeConnection() const;
80 
82  virtual bool connectionActive(const DtPortConnection* connection) const;
83 
86  virtual int connectionPriority() const;
87 
88 protected:
90 };
91 
92 #endif
DtMultiConnectionInputPortConnectionMap myCurrentConnections
Definition: multiConnectionInputPort.h:89
virtual bool canActivate(const DtPortConnection *conn, int connectionPriority) const =0
Checks if this connection can be the active connection.
virtual bool attemptToActivateConnection(DtPortConnection *conn, int connectionPriority)=0
Attempt to make this connection the active connection providing data to this port with the specified ...
This is an abstract base class for all data elements that are passed through ports.
Definition: portData.h:25
virtual bool activeConnection() const =0
Returns true if there is an active connection into this port.
Input ports are data ports owned by data consumers.
Definition: multiConnectionInputPort.h:42
A DtPortConnection represents a connection between a DtOutputPort and a DtInputPort.
Definition: portConnection.h:29
DtInputPort & operator=(const DtInputPort &)
Not implemented.
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual int connectionPriority() const =0
Returns the current connection priority.
virtual void deactivateConnection(DtPortConnection *conn)=0
Deactivate conn if it is currently active.
virtual bool connectionActive(const DtPortConnection *connection) const =0
Returns true if the specified connection is currently active.
Instances of DtInputPort are are data ports owned by data consumers.
Definition: inputPort.h:42
std::map< const DtPortConnection *, DtPortData * > DtMultiConnectionInputPortConnectionMap
File: multiConnectionInputPort.h.
Definition: multiConnectionInputPort.h:25
virtual void receiveData(DtPortData *data, const DtPortConnection *connection)=0
clones the specified DtPortData into myData, and sets the newDataFlag to true.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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