41 virtual const char*
type()
const;
46 static void setOrderedAltitudeCallback(
DtSimMessage * msg,
void* usr);
47 virtual void setOrderedAltitude(
double,
bool aboveGroundLevel =
false);
50 static void setAltitudeCallback(
DtSimMessage * msg,
void* usr);
51 virtual void setAltitude(
double,
bool aboveGroundLevel =
false);
59 static void setLocationCallback(
DtSimMessage * msg,
void* usr);
63 virtual void setLocation(
DtVector geocentricLocation);
77 virtual bool createPSR();
81 virtual void initializeSetsToRegister();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtLocalEntitySetControllerPSR * myProcessState
Container for state data associated with this component.
Definition: navalMineSetController.h:99
class DtLocalEntitySetControllerPSR:
Definition: localEntitySetControllerPSR.h:23
virtual bool init()
Calls setRadio()
const DtSetController & operator=(const DtSetController &orig)
assignment operator; not implemented
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
This class will define a basic set controller that will allow for adding sets of that can be register...
Definition: setController.h:21
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtNavalMineSetController is a controller component responsible for handling DtSetDataRequests for nav...
Definition: navalMineSetController.h:24