6 #ifndef MyParallelTickComponent_H_
7 #define MyParallelTickComponent_H_
16 static const char*
Tag;
25 virtual const char*
type()
const;
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
MyParallelTickComponent(const DtString &name, DtVrfObject *object, DtSimManager *simManager, DtComponentDescriptor *compDescriptor, DtReaderWriterRegistry *parentRegistry=0)
virtual const char * type() const
Returns a string identifies the class type of component.
DtSimManager * simManager()
Gets the sim manager.
Definition: simComponent.h:408
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
static DtSimComponent * creator(const DtString &name, DtVrfObject *object, DtSimManager *simManager, DtComponentDescriptor *compDescriptor, DtReaderWriterRegistry *parentRegistry)
Definition: parallelTickActuator.h:11
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual void tick()
This gives the thread of control to the component.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
static const char * Tag
Definition: parallelTickActuator.h:16
virtual DtSymbolString name() const
Accessor for name of this readable/writable object.