14 #include <matrix/coordTransform.h>
41 virtual const char*
type()
const;
51 virtual void updateTrackedByList(
const std::set<const DtVrfObject*>& trackingObjs);
53 static void entityRestoredCallback(
const DtVrfObject*,
void* userData);
54 virtual void processEntityRestoredCallback(
const DtVrfObject*);
56 virtual void initializeTrackedByList();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls createPorts and createPortGroups Initializes myLastTickSimTime.
Definition: radarWarningReceiver.h:19
virtual void tick()
This gives the thread of control to the component.
DtSimComponent & operator=(const DtSimComponent &orig)
assignment operator, not implemented
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
Acts as a DtRwList for properties.
Definition: rwPropertiesList.h:38
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
DtRwPropertiesList * myTrackedByList
Contains a list of UUIDs (as strings) of entities that are currently tracking this entity...
Definition: radarWarningReceiver.h:72
virtual const char * type() const =0
Returns a string identifies the class type of component.