38 virtual const char*
type()
const;
88 static void setSupplyingCallback(
DtSimMessage * msg,
void * usr);
97 virtual void addSetDataCallbacks();
101 void removeSetDataCallbacks();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual bool postAddComponentsInit()
Called after all components have been created, initialized and added to the component manager...
Definition: simComponent.h:144
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
This class ...
Definition: resupplyController.h:20
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
Definition: readerWriter.h:85
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
virtual bool init()
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
DtResupplyControllerDescriptor is a DtComponentDescriptor that has additional information needed for ...
Definition: resupplyControllerDescriptor.h:20
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
const DtResupplyControllerDescriptor * myResupplyDesc
Definition: resupplyController.h:107
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102