49 virtual const char*
type()
const;
114 virtual void pilotProperties();
117 virtual bool createWaitingPSR();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: waitingPSR.h:34
virtual void registerTaskMsgCallbacks()
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtBoost::shared_ptr< DtSimTaskState > DtSimTaskStatePtr
Definition: taskAndTaskStateDefines.h:18
DtRotaryWingWaitController is a controller that models waiting behavior for rotary-wing entities...
Definition: rotaryWingWaitController.h:31
const DtRotaryWingTaskController & operator=(const DtRotaryWingTaskController &orig)
assignment operator; not implemented
virtual void tick()
This gives the thread of control to the component.
File: simMsg.h.
Definition: simMessage.h:35
virtual DtSimTaskStatePtr currentTaskState() const
DtWaitingPSR * myWaitingProcessState
Definition: rotaryWingWaitController.h:131
The DtRotaryWingTaskController class creates the rotary-wing-control port group needed to control rot...
Definition: rotaryWingTaskController.h:30
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual bool init()
Overridden to initialize myRotaryWingEntityState.
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
virtual const char * type() const =0
Returns a string identifies the class type of component.
A DtTaskMsg is a DtRadioMsg with a pointer to a task.
Definition: taskMessage.h:19