40 virtual void addSetToRegister(
const DtString&, SetControllerCallbackFcn);
41 virtual void removeSetToRegister(
const DtString&);
46 static void setSystemEnabledCallback(
DtSimMessage *msg,
void* usrData);
53 void removeSetDataCallbacks();
59 virtual void addSetDataCallbacks();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
class DtSimRadio:
Definition: simRadio.h:25
virtual void setRadio(DtSimRadio *radio)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
virtual void enable()
Is this component enabled or not.
File: simMsg.h.
Definition: simMessage.h:35
This class will define a basic set controller that will allow for adding sets of that can be register...
Definition: setController.h:21
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
std::map< DtString, SetControllerCallbackFcn > RegisteredSets
Definition: setController.h:78
RegisteredSets myRegisteredSets
Those sets that can be registered.
Definition: setController.h:80
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
RegisteredSets myRegisterSets
Definition: setController.h:79