VR-Forces 4.8 Class Documentation
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spawnControllerPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 #include <readerWriter/rwString.h>
13 #include <readerWriter/rwReal.h>
15 #include <vrfmsgs/rwSpawnData.h>
19 #include <vrfutil/rwUUID.h>
20 
24 {
25 public:
27 
30  const DtString& rwName = DtString::nullString(),
31  DtReaderWriterRegistry* parentRegistry = 0);
32 
35  const DtString& rwName = DtString::nullString(),
36  DtReaderWriterRegistry* parentRegistry = 0);
37 
39  virtual ~DtSpawnControllerPSR();
40 
43 
46  const DtString& rwName = DtString::nullString(),
47  DtReaderWriterRegistry* parentRegistry = 0) const;
48 
50  virtual DtString type() const;
51 
53 
54  virtual void setNextCreationTime(double t);
55  virtual double nextCreationTime() const;
57 
64  virtual void setLastCycleStartTime(const DtTime start);
65  virtual DtTime lastCycleStartTime() const;
67 
75  virtual void setNextCycleStartTime(const DtTime start);
76  virtual DtTime nextCycleStartTime() const;
78 
81 
82  virtual DtTrafficSinkList& trafficAndSinkList();
83  virtual const DtTrafficSinkList& trafficAndSinkList() const;
84  virtual void addTraffic(const DtUUID& trafficObject, const DtUUID& sinkPoint);
86 
90  virtual const DtRwSpawnData& spawnParameters() const;
91 
92  virtual void setSpawnTemplateUUID(const DtUUID&);
93  virtual const DtUUID& spawnTemplateUUID() const;
95 
96 public:
97 
99  static DtVrfProcessStateRepository* creator (const DtString& rwName,
100  DtVrfObject* vrfObject, DtReaderWriterRegistry* parentRegistry);
101 
102 protected:
103  virtual void postGetSelf();
104 
105 protected:
110 
113 };
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void postGetSelf()
Called after either version of getSelf (mtl or environment). Default is no-op.
Definition: readerWriterRegistry.h:39
DtRwReal myNextCycleStartTime
Definition: spawnControllerPSR.h:108
Description: Readable, Writable uuid string.
Definition: rwUUID.h:419
Process state repository used to store runtime state of the DtSpawnController.
Definition: spawnControllerPSR.h:23
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Base library for data that is used to control how spawn points generate entities. ...
Definition: rwSpawnData.h:37
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
A pair of names, spawned-object and sink-point, that are tracked by the spawn controller until the sp...
DtRwUUID mySpawnTemplateUUID
Definition: spawnControllerPSR.h:112
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
DtTrafficSinkList myTrafficSinkList
Definition: spawnControllerPSR.h:109
DtRwReal myLastCycleStartTime
Definition: spawnControllerPSR.h:107
DtRwReal myNextCreationTime
Definition: spawnControllerPSR.h:106
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
DtRwSpawnData mySpawnParameters
Definition: spawnControllerPSR.h:111
DtRwTemplatedListPtr< DtRwTrafficSinkListEntry, true > DtTrafficSinkList
Definition: spawnControllerPSR.h:26
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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