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VR-Forces 4.8 Class Documentation
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Base class for bullet callbacks which implements needsCollision. More...

Classes | |
| struct | RayResultRecord |
| Holds hit results so that data we need from them can be computed after mutex has been released. More... | |
Public Member Functions | |
| DtBulletRayResultCallback (DtIntersectionRecord::DtIntersectionType irtFlag, short int filterMask) | |
| virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
| Builds BVH and checks to see if object is enabled. More... | |
Protected Attributes | |
| const DtIntersectionRecord::DtIntersectionType | myIrtFlag |
Base class for bullet callbacks which implements needsCollision.
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explicit |
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virtual |
Builds BVH and checks to see if object is enabled.
Reimplemented in DtIntersectionExistsCallback.
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protected |