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VR-Forces 4.8 Class Documentation
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struct for holding the fade parameters used by the indirect rendering cull compute shader More...
Public Member Functions | |
| DtIndirectFadeParameters (float fadeDuration, float fadeMaxRange, float fadeAttenuationRange) | |
| constructor for initializing the struct with fade parameters More... | |
| DtIndirectFadeParameters () | |
| constructor for initializing the struct with fade parameters More... | |
Public Attributes | |
| float | myFadeDuration |
| float | myFadeMaxRange |
| float | myFadeAttenuationRange |
struct for holding the fade parameters used by the indirect rendering cull compute shader
| makVrv::DtIndirectFadeParameters::DtIndirectFadeParameters | ( | float | fadeDuration, |
| float | fadeMaxRange, | ||
| float | fadeAttenuationRange | ||
| ) |
constructor for initializing the struct with fade parameters
| makVrv::DtIndirectFadeParameters::DtIndirectFadeParameters | ( | ) |
constructor for initializing the struct with fade parameters
| float makVrv::DtIndirectFadeParameters::myFadeDuration |
| float makVrv::DtIndirectFadeParameters::myFadeMaxRange |
| float makVrv::DtIndirectFadeParameters::myFadeAttenuationRange |