14 #ifndef topLevelCompSystem_h
15 #define topLevelCompSystem_h
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
A DtComponentSystem is a collection of DtSimComponents that are associated with each other...
Definition: componentSystem.h:35
DtSimResourceManager & myResouceManager
Definition: topLevelComponentSystem.h:53
class DtSimResourceManager:
Definition: simResourceManager.h:38
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual DtSimResourceManager & resourceManager()
A specialized version of DtComponentSystem that is used as the root of the all the systems on a DtVrf...
Definition: topLevelComponentSystem.h:27
Descriptor for a DtComponentSystem.
Definition: componentSystemDescriptor.h:23
DtComponentSystem & operator=(const DtComponentSystem &orig)
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102